Crash caused by signal #13: Broken pipe Version: Dungeon Crawl Stone Soup 0.22-a0-456-g11ed031 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-11ed031617 -name anubisbafoobis -rc /dgldir/rcfiles/crawl-git/anubisbafoobis.rc -macro /dgldir/rcfiles/crawl-git/anubisbafoobis.macro -morgue /dgldir/morgue/anubisbafoobis/ -webtiles-socket /crawl-master/webserver/sockets/anubisbafoobis:2018-06-07.04:00:52.sock -await-connection RC options: restart_after_game = false Crash caused by signal #13: Broken pipe Obtained 18 stack frames. /usr/games/crawl-git-11ed031617(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5d9663]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-11ed031617(_Z13do_crash_dumpv+0x419) [0x5e1069]: do_crash_dump() /usr/games/crawl-git-11ed031617(_Z20crash_signal_handleri+0x9c) [0x5d98ec]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7fab7da664c0]: /lib/x86_64-linux-gnu/libc.so.6(__write+0x10) [0x7fab7db15100]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_write+0x43) [0x7fab7daa9313]: /lib/x86_64-linux-gnu/libc.so.6(+0x791da) [0x7fab7daa91da]: /lib/x86_64-linux-gnu/libc.so.6(_IO_file_xsputn+0x23e) [0x7fab7daa9c8e]: /lib/x86_64-linux-gnu/libc.so.6(+0x4d016) [0x7fab7da7d016]: /lib/x86_64-linux-gnu/libc.so.6(_IO_vfprintf+0x59e) [0x7fab7da77c1e]: /lib/x86_64-linux-gnu/libc.so.6(__fprintf_chk+0xeb) [0x7fab7db378cb]: /usr/games/crawl-git-11ed031617(_Z3endibPKcz+0x219) [0x67c289]: end(int, bool, char const*, ...) /usr/games/crawl-git-11ed031617(_Z10game_ended9game_exitRKSs+0xe5) [0x67c4a5]: game_ended(game_exit, std::string const&) /usr/games/crawl-git-11ed031617(_Z9save_gamebPKc+0x65e) [0x69a16e]: save_game(bool, char const*) /usr/games/crawl-git-11ed031617() [0xbd1bb0] /usr/games/crawl-git-11ed031617(main+0x635) [0xbd59e5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7fab7da5176d]: /usr/games/crawl-git-11ed031617() [0x53b5f9] Trying to run gdb. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Jun 6 2018 at 03:11:39 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-11ed031617/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-11ed031617/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-11ed031617/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 5, depth = 5 Level id: Lair:5 Level build method = , level layout type = open_caves, absdepth0 = 14 Level vaults: layout_cave_pods slime_dummy nzn_random_ring uniq_rupert uniq_josephine Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The spiny frog gives a loud, deep croak! A spiny frog is nearby! A spiny frog is nearby! A spiny frog is nearby! Firing (i - inventory. (/) - cycle) C - 264 sling bullets (quivered) Aim: a spiny frog You shoot a sling bullet. The sling bullet hits the spiny frog but does no damage. Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) Aim: a spiny frog You shoot a sling bullet. The sling bullet hits the spiny frog. The sling bullet burns the spiny frog. Firing (i - inventory. (/) - cycle) C - 262 sling bullets (quivered) Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet closely misses the spiny frog. Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) Aim: a spiny frog (lightly wounded) You shoot a sling bullet. The sling bullet hits the spiny frog. The sling bullet burns the spiny frog. Firing (i - inventory. (/) - cycle) C - 260 sling bullets (quivered) Aim: a spiny frog (moderately wounded) You shoot a sling bullet. The sling bullet hits the spiny frog!! The sling bullet burns the spiny frog. Firing (i - inventory. (/) - cycle) C - 259 sling bullets (quivered) Aim: a spiny frog (almost dead) You shoot a sling bullet. The sling bullet hits the spiny frog!! The sling bullet burns the spiny frog. You kill the spiny frog! Okawaru accepts your kill. Your Shields skill increases to level 10! No target in view! No target in view! C - 259 sling bullets (gained 1) You see here a spiny frog corpse. C - 260 sling bullets (gained 1) C - 261 sling bullets (gained 1) C - 262 sling bullets (gained 1) C - 263 sling bullets (gained 1) f - 27 rations (gained 1) W - a runed hat A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! A bullfrog is nearby! A bullfrog is nearby! Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. Firing (i - inventory. (/) - cycle) C - 262 sling bullets (quivered) Aim: a bullfrog (heavily wounded) You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) Aim: a bullfrog (almost dead) You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. You kill the bullfrog! Okawaru accepts your kill. No target in view! No target in view! No target in view! C - 261 sling bullets (gained 1) C - 262 sling bullets (gained 1) C - 263 sling bullets (gained 1) You now have 1351 gold pieces (gained 16). A porcupine comes into view. A porcupine is nearby! Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) Aim: a porcupine You shoot a sling bullet. The sling bullet closely misses the porcupine. Firing (i - inventory. (/) - cycle) C - 262 sling bullets (quivered) Aim: a porcupine You shoot a sling bullet. The sling bullet hits the porcupine! The sling bullet burns the porcupine. Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) Aim: a porcupine (severely wounded) You shoot a sling bullet. The sling bullet hits the porcupine! The sling bullet burns the porcupine. You kill the porcupine! Okawaru accepts your kill. No target in view! No target in view! No target in view! C - 261 sling bullets (gained 1) A blink frog comes into view. x2 You see here a sling bullet. There are monsters nearby! There are monsters nearby! Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The blink frog croaks. The sling bullet hits the blink frog! The sling bullet burns the blink frog. Firing (i - inventory. (/) - cycle) C - 260 sling bullets (quivered) Aim: a blink frog (heavily wounded) You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you ammunition! A blink frog comes into view. Firing (i - inventory. (/) - cycle) C - 259 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The blink frog gives a loud, deep croak! The sling bullet hits the blink frog! The sling bullet burns the blink frog. You hear a loud, deep croak! Firing (i - inventory. (/) - cycle) C - 258 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet barely misses the blink frog. Firing (i - inventory. (/) - cycle) C - 257 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. A blink frog comes into view. x2 Firing (i - inventory. (/) - cycle) C - 256 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet closely misses the blink frog. Firing (i - inventory. (/) - cycle) C - 255 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. The blink frog blinks! Firing (i - inventory. (/) - cycle) C - 254 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet closely misses the blink frog. Firing (i - inventory. (/) - cycle) C - 253 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog! You kill the blink frog! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 252 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog! Firing (i - inventory. (/) - cycle) C - 251 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet misses the blink frog. The blink frog blinks! Firing (i - inventory. (/) - cycle) C - 250 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog. The blink frog hits you. You take 1 damage, and have 103/104 hp. Firing (i - inventory. (/) - cycle) C - 249 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet barely misses the blink frog. The blink frog hits you but does no damage. Firing (i - inventory. (/) - cycle) C - 248 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 247 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. Health restored: 104 No target in view! No target in view! No target in view! C - 263 sling bullets (gained 17) C - 266 sling bullets (gained 3) You see here a blink frog corpse. A porcupine comes into view. You see here 2 sling bullets. A porcupine is nearby! A porcupine is nearby! A porcupine is nearby! Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: a porcupine You shoot a sling bullet. The sling bullet hits the porcupine! The sling bullet burns the porcupine. Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: a porcupine (heavily wounded) You shoot a sling bullet. The sling bullet hits the porcupine!! The sling bullet burns the porcupine. You kill the porcupine! Okawaru accepts your kill. No target in view! No target in view! No target in view! C - 266 sling bullets (gained 2) f - 28 rations (gained 1) f - 29 rations (gained 1) C - 268 sling bullets (gained 2); f - 30 rations (gained 1) You see here a blink frog corpse. f - 31 rations (gained 1) f - 32 rations (gained 1) C - 269 sling bullets (gained 1) C - 270 sling bullets (gained 1) C - 271 sling bullets (gained 1) C - 272 sling bullets (gained 1) C - 273 sling bullets (gained 1) You now have 1371 gold pieces (gained 20). A black mamba comes into view. A black mamba is nearby! Firing (i - inventory. (/) - cycle) C - 273 sling bullets (quivered) Aim: a black mamba (hasn't noticed you) You shoot a sling bullet. The sling bullet closely misses the black mamba. The black mamba hisses angrily. A black mamba is nearby! Firing (i - inventory. (/) - cycle) C - 272 sling bullets (quivered) Aim: a black mamba You shoot a sling bullet. The sling bullet barely misses the black mamba. Firing (i - inventory. (/) - cycle) C - 271 sling bullets (quivered) Aim: a black mamba You shoot a sling bullet. The sling bullet hits the black mamba but does no damage. Firing (i - inventory. (/) - cycle) C - 270 sling bullets (quivered) Aim: a black mamba You shoot a sling bullet. The sling bullet hits the black mamba! The sling bullet burns the black mamba. Firing (i - inventory. (/) - cycle) C - 269 sling bullets (quivered) Aim: a black mamba (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the black mamba. The black mamba bites you! You block the black mamba's attack. You take 8 damage, and have 96/104 hp. Firing (i - inventory. (/) - cycle) C - 268 sling bullets (quivered) Aim: a black mamba (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the black mamba. You block the black mamba's attack. Firing (i - inventory. (/) - cycle) C - 267 sling bullets (quivered) Aim: a black mamba (moderately wounded) You shoot a sling bullet. The sling bullet hits the black mamba. The sling bullet burns the black mamba. The black mamba bites you! You take 7 damage, and have 90/104 hp. A black mamba is nearby! Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: a black mamba (heavily wounded) You shoot a sling bullet. The sling bullet hits the black mamba! The sling bullet burns the black mamba. You block the black mamba's attack. The black mamba bites you but does no damage. A black mamba is nearby! Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: a black mamba (severely wounded) You shoot a sling bullet. The sling bullet hits the black mamba! The sling bullet burns the black mamba. You kill the black mamba! Okawaru accepts your kill. C - 269 sling bullets (gained 5) You now have 1384 gold pieces (gained 13). A water moccasin comes into view. The water moccasin hisses angrily. You see here a sling bullet. Firing (i - inventory. (/) - cycle) C - 269 sling bullets (quivered) Aim: a water moccasin You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. Firing (i - inventory. (/) - cycle) C - 268 sling bullets (quivered) Aim: a water moccasin (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the water moccasin. A water moccasin is nearby! Firing (i - inventory. (/) - cycle) C - 267 sling bullets (quivered) Aim: a water moccasin (moderately wounded) You shoot a sling bullet. The sling bullet hits the water moccasin! The sling bullet burns the water moccasin. Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: a water moccasin (heavily wounded) You shoot a sling bullet. The sling bullet hits the water moccasin!! The sling bullet burns the water moccasin. You kill the water moccasin! Okawaru accepts your kill. Something appears at your feet! Okawaru grants you armour! Z - a pair of glowing gloves {god gift}; C - 266 sling bullets (gained 1) Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your pair of glowing gloves {god gift}. x4 You finish putting on your +2 pair of gloves of archery. You feel that your aim is more steady. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +0 helmet. x3 You are feeling very hungry. You continue taking off your +0 helmet. You finish taking off your +0 helmet. You start putting on your armour. You continue putting on your runed hat. x5 You finish putting on your +1 hat of intelligence. You feel clever. You regained 3 hp, and now have 97/104 hp. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 hat of intelligence. x4 You finish taking off your +1 hat of intelligence. You feel stupid. You start putting on your armour. You continue putting on your runed hat. x5 You finish putting on your +2 hat. You regained 2 hp, and now have 99/104 hp. Wear which item? (? for menu, Esc to quit) Keep disrobing? [Y]es or [N]o only, please. Keep disrobing? You stop removing your armour. Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile!! The sling bullet burns the crocodile! Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet hits the crocodile! The sling bullet burns the crocodile. You kill the crocodile! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 264 sling bullets (quivered) Really target yourself? Okay, then. Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +2 hat. x4 You finish taking off your +2 hat. You start putting on your armour. You continue putting on your +1 hat of intelligence. x5 You finish putting on your +1 hat of intelligence. You feel clever. You regained 3 hp, and now have 103/104 hp. Drop what? 52/52 slots (_ for help) (? for menu, Esc to quit) You drop 4 scrolls of random uselessness. You drop a +0 helmet. You drop a +2 hat. Health restored: 104 C - 265 sling bullets (gained 1) C - 266 sling bullets (gained 1) C - 267 sling bullets (gained 1) You see here a water moccasin corpse. C - 268 sling bullets (gained 1) A basilisk comes into view. The basilisk hisses angrily. You see here a sling bullet. Firing (i - inventory. (/) - cycle) C - 268 sling bullets (quivered) Aim: a basilisk You shoot a sling bullet. The sling bullet hits the basilisk! The sling bullet burns the basilisk. Firing (i - inventory. (/) - cycle) C - 267 sling bullets (quivered) Aim: a basilisk (moderately wounded) You shoot a sling bullet. The sling bullet hits the basilisk!! The sling bullet burns the basilisk! You kill the basilisk! Okawaru accepts your kill. No target in view! No target in view! No target in view! C - 267 sling bullets (gained 1) A black mamba comes into view. You see here a sling bullet. A black mamba is nearby! A black mamba is nearby! Firing (i - inventory. (/) - cycle) C - 267 sling bullets (quivered) Aim: a black mamba (hasn't noticed you) You shoot a sling bullet. The black mamba hisses angrily. The sling bullet hits the black mamba!! The sling bullet burns the black mamba. A bullfrog comes into view. Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: a black mamba (severely wounded) You shoot a sling bullet. The sling bullet misses the black mamba. The bullfrog croaks. Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: a black mamba (severely wounded) You shoot a sling bullet. The sling bullet hits the black mamba!! The sling bullet burns the black mamba! You kill the black mamba! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 264 sling bullets (quivered) Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog. The sling bullet burns the bullfrog. Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) Aim: a bullfrog (moderately wounded) You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog! You kill the bullfrog! Okawaru accepts your kill. No target in view! No target in view! No target in view! No target in view! C - 263 sling bullets (gained 1) C - 264 sling bullets (gained 1) C - 265 sling bullets (gained 1) C - 267 sling bullets (gained 2) You see here a black mamba corpse. C - 268 sling bullets (gained 1) C - 269 sling bullets (gained 1) You see here a basilisk corpse. Found a stone staircase leading down. C - 270 sling bullets (gained 1) C - 271 sling bullets (gained 1) You open the door. There is an open door here. You butcher the blink frog corpse. q - 2 chunks of flesh {@w0} You see here a blink frog skeleton. x2 Eating one of 2 chunks of flesh {@w0}. You eat one of the 2 chunks of flesh {@w0}. z - 8 potions of curing (gained 2) Eating a chunk of flesh {@w0}. You eat the chunk of flesh {@w0}. You open the door. There is an open door here. Found a runed flail. A bullfrog comes into view. The bullfrog gives a loud, deep croak! A bullfrog is nearby! Firing (i - inventory. (/) - cycle) C - 271 sling bullets (quivered) Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. Firing (i - inventory. (/) - cycle) C - 270 sling bullets (quivered) Aim: a bullfrog (heavily wounded) You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. You kill the bullfrog! Okawaru accepts your kill. No target in view! No target in view! You see here a runed flail. C - 270 sling bullets (gained 1) C - 271 sling bullets (gained 1) f - 33 rations (gained 1) You see here a basilisk skeleton. Found a stone staircase leading down. x - 3 scrolls of blinking {!r} (gained 1) B - 3 potions of agility (gained 1) A porcupine comes into view. A porcupine is nearby! Firing (i - inventory. (/) - cycle) C - 271 sling bullets (quivered) Aim: a porcupine You shoot a sling bullet. The sling bullet hits the porcupine. The sling bullet burns the porcupine. Firing (i - inventory. (/) - cycle) C - 270 sling bullets (quivered) Aim: a porcupine (moderately wounded) You shoot a sling bullet. The sling bullet hits the porcupine! The sling bullet burns the porcupine. You kill the porcupine! Okawaru accepts your kill. No target in view! No target in view! No target in view! C - 270 sling bullets (gained 1) C - 271 sling bullets (gained 1) There is a stone staircase leading up here. You now have 1398 gold pieces (gained 14). You see here a scale mail. You are feeling hungry. No target in view! There is a stone staircase leading down here. Done exploring. Done exploring. No target in view! There is a stone staircase leading down here. You climb downwards. A crocodile and 6 elephants come into view. The elephant trumpets! x3; You hear a croak. There is a stone staircase leading up here. A bullfrog comes into view. You can't go down here! The elephant tramples you! You stumble backwards! You take 9 damage, and have 95/104 hp. You can now deal lightning-fast blows. You block the crocodile's attack. You now have 14/19 mp. Firing (i - inventory. (/) - cycle) C - 271 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile! The sling bullet burns the crocodile. The crocodile bites you! You take 7 damage, and have 89/104 hp. Firing (i - inventory. (/) - cycle) C - 270 sling bullets (quivered) Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet barely misses the crocodile. Firing (i - inventory. (/) - cycle) C - 269 sling bullets (quivered) Aim: a crocodile (severely wounded) You shoot a sling bullet. The sling bullet hits the crocodile! The sling bullet burns the crocodile. You kill the crocodile! Okawaru accepts your kill. Your Fighting skill increases to level 13! You gain the combat prowess of a mighty hero. The bullfrog hits you but does no damage. You now have 12/19 mp. Unknown command. Firing (i - inventory. (/) - cycle) C - 268 sling bullets (quivered) Aim: a bullfrog You shoot a sling bullet. The sling bullet hits the bullfrog! The sling bullet burns the bullfrog. The bullfrog hits you but does no damage. Firing (i - inventory. (/) - cycle) C - 267 sling bullets (quivered) Aim: a bullfrog (severely wounded) You shoot a sling bullet. The sling bullet hits the bullfrog!! The sling bullet burns the bullfrog. You kill the bullfrog! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 266 sling bullets (quivered) Aim: an elephant You shoot a sling bullet. The sling bullet hits the elephant but does no damage. Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: an elephant You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant! Firing (i - inventory. (/) - cycle) C - 264 sling bullets (quivered) Aim: an elephant You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! You kill the elephant! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 262 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. The elephant tramples you but does no damage. You block the elephant's attack. Firing (i - inventory. (/) - cycle) C - 260 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 259 sling bullets (quivered) Aim: an elephant You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant. You kill the elephant! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 258 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 257 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant. The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 256 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 255 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! Firing (i - inventory. (/) - cycle) C - 254 sling bullets (quivered) Aim: an elephant You shoot a sling bullet. The sling bullet hits the elephant. The sling bullet burns the elephant. The elephant tramples you but does no damage. You block the elephant's attack. Firing (i - inventory. (/) - cycle) C - 253 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant! The sling bullet burns the elephant. You kill the elephant! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 252 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! Firing (i - inventory. (/) - cycle) C - 251 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant but does no damage. Firing (i - inventory. (/) - cycle) C - 250 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant. You kill the elephant! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 249 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 248 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant but does no damage. Firing (i - inventory. (/) - cycle) C - 247 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! Firing (i - inventory. (/) - cycle) C - 246 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant. The sling bullet burns the elephant. Firing (i - inventory. (/) - cycle) C - 245 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant. You kill the elephant! Okawaru accepts your kill. Your base Shields skill increases to level 11! Firing (i - inventory. (/) - cycle) C - 244 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! Firing (i - inventory. (/) - cycle) C - 243 sling bullets (quivered) You shoot a sling bullet. The sling bullet hits the elephant!! The sling bullet burns the elephant! You kill the elephant! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 242 sling bullets (quivered) You can't see that place. [the floor.] You can't see that place. Okay, then. Firing (i - inventory. (/) - cycle) C - 242 sling bullets (quivered) You can't see that place. [the floor.] You can't see that place. Okay, then. C - 259 sling bullets (gained 17) Items here: †††††† an elephant corpse x5; a crocodile corpse C - 265 sling bullets (gained 6) q - a shiny helmet Wear which item? (? for menu, Esc to quit) You start removing your armour. You continue taking off your +1 hat of intelligence. x4 You finish taking off your +1 hat of intelligence. You feel stupid. You start putting on your armour. You continue putting on your shiny helmet. x3 You feel like a meek peon again. You continue putting on your shiny helmet. Your hands slow down. You continue putting on your shiny helmet. You finish putting on your +1 helmet. You regained 2 hp, and now have 98/106 hp. You start removing your armour. You continue taking off your +1 helmet. x4 You finish taking off your +1 helmet. You drop a +1 helmet. You regained 2 hp, and now have 100/106 hp. Wear which item? (? for menu, Esc to quit) You start putting on your armour. You continue putting on your +1 hat of intelligence. x4 You finish putting on your +1 hat of intelligence. You feel clever. j - 2 potions of heal wounds (gained 1) U - 2 potions of ambrosia (gained 1) You now have 1416 gold pieces (gained 18). You are feeling very hungry. Health restored: 106; MP restored: 19 You butcher the elephant corpse. q - a chunk of flesh {@w0} You butcher the elephant corpse. q - 9 chunks of flesh {@w0} (gained 8) You butcher the elephant corpse. q - 13 chunks of flesh {@w0} (gained 4) You butcher the elephant corpse. q - 20 chunks of flesh {@w0} (gained 7) You butcher the elephant corpse. q - 28 chunks of flesh {@w0} (gained 8) You butcher the crocodile corpse. q - 33 chunks of flesh {@w0} (gained 5) Things that are here: an elephant skeleton x2; a crocodile skeleton Things that are here: an elephant skeleton x2; a crocodile skeleton Eating one of 33 chunks of flesh {@w0}. You eat one of the 33 chunks of flesh {@w0}. 2 crocodiles come into view. Firing (i - inventory. (/) - cycle) C - 265 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (/) - cycle) C - 264 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet closely misses the crocodile. Firing (i - inventory. (/) - cycle) C - 263 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile. The sling bullet burns the crocodile. Firing (i - inventory. (/) - cycle) C - 262 sling bullets (quivered) Aim: a crocodile (moderately wounded) You shoot a sling bullet. The sling bullet hits the crocodile!! The sling bullet burns the crocodile! You kill the crocodile! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 261 sling bullets (quivered) Aim: a crocodile You shoot a sling bullet. The sling bullet hits the crocodile! The sling bullet burns the crocodile. Firing (i - inventory. (/) - cycle) C - 260 sling bullets (quivered) Aim: a crocodile (almost dead) You shoot a sling bullet. The sling bullet hits the crocodile! The sling bullet burns the crocodile. You kill the crocodile! Okawaru accepts your kill. No target in view! No target in view! No target in view! A wraith comes into view. A wraith is nearby! A wraith is nearby! Firing (i - inventory. (/) - cycle) C - 259 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) C - 258 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet hits the wraith!! The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 257 sling bullets (quivered) Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. You destroy the wraith! Okawaru accepts your kill. No target in view! No target in view! A wraith comes into view. You see here a sling bullet. A wraith is nearby! A wraith is nearby! Firing (i - inventory. (/) - cycle) C - 256 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) C - 255 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 254 sling bullets (quivered) Aim: a wraith (moderately damaged) You shoot a sling bullet. The sling bullet hits the wraith but does no damage. Firing (i - inventory. (/) - cycle) C - 253 sling bullets (quivered) Aim: a wraith (moderately damaged) You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 252 sling bullets (quivered) Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. You destroy the wraith! Okawaru accepts your kill. No target in view! No target in view! C - 252 sling bullets (gained 1) Josephine the Decaying Necromancer comes into view. She is wielding a dagger. Josephine shouts! A wraith comes into view. You see here a sling bullet. You can now deal lightning-fast blows. A wraith comes into view. Josephine laughs insanely. You now have 14/19 mp. Firing (i - inventory. (/) - cycle) C - 252 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe You shoot a sling bullet. The sling bullet closely misses Josephine. Firing (i - inventory. (/) - cycle) C - 251 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe You shoot a sling bullet. The sling bullet hits Josephine!! The sling bullet burns Josephine! Firing (i - inventory. (/) - cycle) C - 250 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (heavily wounded) You shoot a sling bullet. The sling bullet hits Josephine. The sling bullet burns Josephine. Firing (i - inventory. (/) - cycle) C - 249 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (heavily wounded) You shoot a sling bullet. The sling bullet closely misses Josephine. Firing (i - inventory. (/) - cycle) C - 248 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (heavily wounded) You shoot a sling bullet. The sling bullet closely misses Josephine. Firing (i - inventory. (/) - cycle) C - 247 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (heavily wounded) You shoot a sling bullet. The sling bullet hits Josephine. The sling bullet burns Josephine. Firing (i - inventory. (/) - cycle) C - 246 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (heavily wounded) You shoot a sling bullet. The sling bullet hits Josephine. The sling bullet burns Josephine. Unknown command. Firing (i - inventory. (/) - cycle) C - 245 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (severely wounded) You shoot a sling bullet. The sling bullet hits Josephine! The sling bullet burns Josephine. Firing (i - inventory. (/) - cycle) C - 244 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (almost dead) You shoot a sling bullet. The sling bullet barely misses Josephine. Firing (i - inventory. (/) - cycle) C - 243 sling bullets (quivered) Aim: Josephine, wielding a dagger and wearing a glowing robe (severely wounded) You shoot a sling bullet. The sling bullet hits Josephine!! The sling bullet burns Josephine. You kill Josephine! Okawaru is honoured by your kill. Firing (i - inventory. (/) - cycle) C - 242 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet barely misses the wraith. Firing (i - inventory. (/) - cycle) C - 241 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 240 sling bullets (quivered) Aim: a wraith (severely damaged) You shoot a sling bullet. The sling bullet hits the wraith. The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 239 sling bullets (quivered) Aim: a wraith (almost destroyed) You shoot a sling bullet. The sling bullet hits the wraith! The sling bullet burns the wraith. You destroy the wraith! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 238 sling bullets (quivered) Aim: a wraith You shoot a sling bullet. The sling bullet hits the wraith!! The sling bullet burns the wraith. Firing (i - inventory. (/) - cycle) C - 237 sling bullets (quivered) Aim: a wraith (severely damaged) You shoot a sling bullet. The sling bullet hits the wraith!! The sling bullet burns the wraith. You destroy the wraith! Okawaru accepts your kill. Firing (i - inventory. (/) - cycle) C - 236 sling bullets (quivered) Really target yourself? (Key replay ran out of keys) [Y]es or [N]o only, please. Really target yourself? Okay, then. C - 237 sling bullets (gained 1) C - 238 sling bullets (gained 1) You see here a crocodile corpse. C - 241 sling bullets (gained 3) C - 243 sling bullets (gained 2); Q - a fizzy blue potion Things that are here: a dagger; a glowing robe; the human corpse of Josephine C - 245 sling bullets (gained 2) C - 248 sling bullets (gained 3) C - 249 sling bullets (gained 1) C - 250 sling bullets (gained 1) C - 251 sling bullets (gained 1) C - 252 sling bullets (gained 1) C - 253 sling bullets (gained 1) C - 257 sling bullets (gained 4) C - 258 sling bullets (gained 1) Your hands slow down. Found an escape hatch in the ceiling. MP restored: 19 A spiny frog comes into view. The spiny frog croaks. A spiny frog is nearby! Firing (i - inventory. (/) - cycle) C - 258 sling bullets (quivered) Aim: a spiny frog You shoot a sling bullet. The sling bullet barely misses the spiny frog. Firing (i - inventory. (/) - cycle) C - 257 sling bullets (quivered) Aim: a spiny frog You shoot a sling bullet. The sling bullet hits the spiny frog! The sling bullet burns the spiny frog! Firing (i - inventory. (/) - cycle) C - 256 sling bullets (quivered) Aim: a spiny frog (severely wounded) You shoot a sling bullet. The sling bullet hits the spiny frog. The sling bullet burns the spiny frog. Firing (i - inventory. (/) - cycle) C - 255 sling bullets (quivered) Aim: a spiny frog (severely wounded) You shoot a sling bullet. The sling bullet hits the spiny frog! The sling bullet burns the spiny frog. You kill the spiny frog! Okawaru accepts your kill. No target in view! No target in view! No target in view! You hear a distant blaring wail to the west. There is an escape hatch in the ceiling here. C - 255 sling bullets (gained 1) f - 34 rations (gained 1) You found a shaft! A blink frog comes into view. You see here a sling bullet. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 255 sling bullets (quivered) Aim: a blink frog (hasn't noticed you) You shoot a sling bullet. The sling bullet barely misses the blink frog. The blink frog gives a loud, deep croak! A blink frog comes into view. Firing (i - inventory. (/) - cycle) C - 254 sling bullets (quivered) Aim: a blink frog (hasn't noticed you) You shoot a sling bullet. The sling bullet closely misses the blink frog. The blink frog gives a loud, deep croak! There are monsters nearby! Firing (i - inventory. (/) - cycle) C - 253 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet hits the blink frog. The sling bullet burns the blink frog. The blink frog blinks! Firing (i - inventory. (/) - cycle) C - 252 sling bullets (quivered) Aim: a blink frog (translocational energy) You shoot a sling bullet. The sling bullet barely misses the blink frog. The blink frog blinks! A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 251 sling bullets (quivered) Aim: a blink frog (lightly wounded) You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog. The blink frog blinks! A blink frog comes into view. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 250 sling bullets (quivered) Aim: a blink frog (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the blink frog. The sling bullet burns the blink frog. The blink frog blinks! Firing (i - inventory. (/) - cycle) C - 249 sling bullets (quivered) Aim: a blink frog (moderately wounded) You shoot a sling bullet. The sling bullet misses the blink frog. There are monsters nearby! Firing (i - inventory. (/) - cycle) C - 248 sling bullets (quivered) Aim: a blink frog (moderately wounded) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. The blink frog blinks! x2 Firing (i - inventory. (/) - cycle) C - 247 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet completely misses the blink frog. You block the blink frog's attack. Firing (i - inventory. (/) - cycle) C - 246 sling bullets (quivered) Aim: a blink frog (almost dead) You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. The blink frog barely misses you. There are monsters nearby! Firing (i - inventory. (/) - cycle) C - 245 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 244 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet completely misses the blink frog. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 243 sling bullets (quivered) Aim: a blink frog You shoot a sling bullet. The sling bullet hits the blink frog! The sling bullet burns the blink frog. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 242 sling bullets (quivered) Aim: a blink frog (heavily wounded) You shoot a sling bullet. The sling bullet hits the blink frog. The sling bullet burns the blink frog. The blink frog hits you but does no damage. A blink frog is nearby! Firing (i - inventory. (/) - cycle) C - 241 sling bullets (quivered) Aim: a blink frog (severely wounded) You shoot a sling bullet. The sling bullet hits the blink frog!! The sling bullet burns the blink frog. You kill the blink frog! Okawaru accepts your kill. C - 241 sling bullets (gained 1) C - 244 sling bullets (gained 3) You see here a blink frog corpse. You found a teleport trap! C - 245 sling bullets (gained 1) C - 246 sling bullets (gained 1) C - 247 sling bullets (gained 1) C - 248 sling bullets (gained 1) C - 249 sling bullets (gained 1) C - 251 sling bullets (gained 2) C - 253 sling bullets (gained 2) C - 255 sling bullets (gained 2) C - 256 sling bullets (gained 1) C - 273 sling bullets (gained 17) Eating one of 32 chunks of flesh {@w0}. You eat one of the 32 chunks of flesh {@w0}. r - 3 scrolls of fog (gained 1) All of the chunks of flesh in your inventory have rotted away. The bullfrog is too close now for your liking. A bullfrog is nearby! A bullfrog is nearby! Firing (i - inventory. (/) - cycle) C - 273 sling bullets (quivered) Aim: a bullfrog (hasn't noticed you) You shoot a sling bullet. The bullfrog croaks. The sling bullet hits the bullfrog!! The sling bullet burns the bullfrog! You kill the bullfrog! Okawaru accepts your kill. q - a warped chain mail No target in view! Found a stone staircase leading up. As you read the scroll of identify, it crumbles to dust. q - the +1 chain mail of the Princess {*Corrode rC+ rN++} As you read the scroll of identify, it crumbles to dust. Q - a potion of mutation >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.22-a0-456-g11ed031 Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 0, need_save: 1, saving_game: 1, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_READ repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [anubisbafoobis] Species: Halfling Job: Fighter HP: 106/106; mods: 0/0 MP: 19/19; mod: 0 Stats: 17 (17) 13 (13) 15 (15) Position: (68, 46), god: Okawaru (7), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 33 | 13 | 6299 | 294/1130 Short Blades | | 0 | 0 | 0 | 0 | 0/35 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 9 | 2253 | 3/550 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/59 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 14 | 3018 | 18/525 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 3 | 301 | 49/168 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 2 | 66 | 11 | 3283 | 382/630 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 0 | 0 | 0 | 0 | 0/84 Conjurations | | 0 | 0 | 0 | 0 | 0/70 Hexes | | 0 | 0 | 0 | 0 | 0/70 Charms | | 0 | 0 | 0 | 0 | 0/42 Summonings | | 0 | 0 | 0 | 0 | 0/70 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/100 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 7 | 1394 | 217/336 Evocations | X | 0 | 0 | 7 | 1402 | 2/400 Spell bugs: Durations: Attributes: #12: 1416 #23: 18354 #24: -234812846 #27: 58625 #49: 2413 #59: 1 Mutations: mutation resistance: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #1: +6 fustibalus of flaming eq slot #1, inv slot #49: +2 cloak eq slot #2, inv slot #3: +1 hat of intelligence eq slot #3, inv slot #51: +2 pair of gloves of archery eq slot #4, inv slot #32: +2 pair of boots of running eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #12: +0 scale mail eq slot #8, inv slot #35: ring of poison resistance {rPois, !d} eq slot #9, inv slot #31: amulet of rage {+Rage, !d} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##...### #...##.# ##....# ###.## #...# ##!.##### #....#.# ##....# #..@.# #...#(# ###..... #...$... .....<... ...... .. ....... # ......... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>