Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 13 antares the Ducker (level 2, -1/22 HPs) Began as a Merfolk Gladiator on Aug 25, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (135 turns). antares the Ducker (Merfolk Gladiator) Turns: 135, Time: 00:00:47 Health: -1/22 AC: 6 Str: 10 (12) XL: 2 Next: 37% Magic: 2/2 EV: 14 Int: 5 (7) God: Gold: 13 SH: 0 Dex: 13 (15) Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim, iridescent scales 1, weak 1, wild magic 1, sturdy frame 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) i - a cursed -1 leather armour Scrolls e - a scroll of blinking {unknown} Comestibles f - 2 bread rations h - 2 chunks of flesh Skills: + Level 2.2 Fighting + Level 4.5 Polearms + Level 2.1 Throwing + Level 4.7 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You are partially covered in iridescent scales. (AC +2) You are weak. (Str -2) Your spells are a little harder to cast, but a little more powerful. Your movements are slightly less encumbered by armour. (ER -2) Message History It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The jackal bites you but does no damage. The jackal completely misses you. You hit the jackal. The jackal is lightly wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Throwing (i - inventory): d - 3 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded) You throw a throwing net. The throwing net hits the jackal. The jackal is caught in the net! The jackal is lightly wounded. The jackal struggles against the net. The jackal struggles against the net. x2 The net rips apart, and the jackal comes free! The jackal bites you. You die... ##.#...'.# ..#...........# .. #..'...#.# #.#.##...###+## #'##...+.# #.#.##...# #.<#####.# #.#S##...# #..# P.# #.#.###### #### ..# ##...####### P.# #...bh...... ## #.#.h####### #.##@# # #.......# #.......# #.......# ...###### ...# ...# ....# You could see 2 jackals, a bat and a ball python. Vanquished Creatures A leopard gecko (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antares the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 50 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 126 | D:1 | Gained mutation: Your movements are slightly less encumbered by armour. (ER -2) [potion of mutation] 126 | D:1 | Gained mutation: You are partially covered in iridescent scales. (AC +2) [potion of mutation] 126 | D:1 | Gained mutation: You are weak. (Str -2) [potion of mutation] 126 | D:1 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [potion of mutation] 128 | D:1 | HP: 1/22 [jackal (2)] 135 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Trident || 27 Throw: Throwing net || 1 Use: Potion || 2 Armor: Leather armour || 29 Dodge: Dodged || 60