Dungeon Crawl Stone Soup version 0.22-a0-93-g6b88ebb (webtiles) character file. 0 andromachus the Skirmisher (level 1, -7/17 HPs) Began as a Vampire Abyssal Knight on Jan 23, 2018. Was a Follower of Lugonu. Mangled by a large abomination (10 damage) ... on level 1 of the Abyss. The game lasted 00:00:27 (110 turns). andromachus the Skirmisher (Vampire Abyssal Knight) Turns: 110, Time: 00:00:27 Health: -7/17 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 short sword rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not thirsty. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Potions c - a potion of blood Skills: + Level 2.6 Fighting + Level 2.1 Short Blades + Level 0.7 Armour + Level 2.1 Dodging + Level 1.5 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History An iron imp comes into view. There is a gateway leading deeper into the Abyss here. You start waiting. A large abomination comes into view. A large abomination is nearby! The large abomination moves out of view. There is a gateway leading deeper into the Abyss here. You hit the large abomination. Your bite misses the large abomination. The large abomination is lightly damaged. The large abomination hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you but does no damage. You hit the large abomination but do no damage. The large abomination is lightly damaged. The large abomination hits you! Ouch! That really hurt! You die... #..# . # ##..## . ... ...... ... . ......... #.. . #..##..# #.### .##..##..##..... . ......?......# ........@!..# . ..##..##.X##..... #..##. ##..###.#.. ...... .......# . . ..........# ## .##..##>.##.# . ##..##..# ## ... ............≈# . ............# You could see a large abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | andromachus the Vampire Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 17/17 MP: 2/2 92 | Abyss:1 | Noticed an iron imp 101 | Abyss:1 | Noticed a large abomination 110 | Abyss:1 | Mangled by a large abomination Vault maps used: Action || total -------------------------++------- Melee: Short sword || 3 Armor: Leather armour || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 110 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------