Dungeon Crawl Stone Soup version 0.23-a0-642-g3120c2f (webtiles) character file. 106 andrewrow the Skirmisher (level 4, -14/35 HPs) Began as a Mummy Fighter on Dec 31, 2018. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... on level 3 of the Dungeon. The game lasted 00:03:54 (2492 turns). andrewrow the Skirmisher (Mummy Fighter) Turns: 2492, Time: 00:03:55 Health: -14/35 AC: 6 Str: 20 XL: 4 Next: 55% Magic: 4/4 EV: 7 Int: 7 God: Gold: 133 SH: 10 Dex: 11 Spells: 3/3 levels left rFire x . . SeeInvis . a - +1 war axe rCold + . . Gourm . c - +1 shield rNeg + + + Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 133 gold pieces. Inventory: Hand Weapons a - a +1 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +1 shield (worn) Scrolls d - 2 scrolls of identify e - 2 scrolls of teleportation h - a scroll of remove curse Skills: + Level 3.4 Fighting + Level 2.3 Axes + Level 3.1 Armour + Level 0.5 Dodging + Level 0.1 Stealth + Level 3.0 Shields You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History You slash the quokka! You kill the quokka! No target in view! You start resting. HP restored. d - 2 scrolls of identify (gained 1) There are no items here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * A goblin comes into view. The goblin shouts! You are too injured to fight recklessly! There is a stone staircase leading down here. You barely miss the ogre. You block the ogre's attack. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.#.#.# #.#.#.# #.#.#.# #.#.#.######### #.#.#.÷........ #.#.#..<....### ####.#...>........ #.O.g...#.####.### #@......#.# #... ##.......#.# ##### #......###.# #.###### #.# #.# #.# #.########.# #...<......# #.....†....######## #.................. You could see an ogre and a goblin. Vanquished Creatures An adder (D:2) 2 oozes (D:1) 4 worms 4 dart slugs 2 leopard geckos 9 bats 6 giant cockroaches 7 goblins 10 hobgoblins 3 jackals (D:1) A quokka (D:3) 7 frilled lizards A kobold (D:1) 6 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | andrewrow the Mummy Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 69 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 466 | D:1 | Reached XP level 3. HP: 4/29 MP: 3/3 1346 | D:2 | Reached XP level 4. HP: 32/35 MP: 4/4 2472 | D:3 | Noticed an ogre 2492 | D:3 | Demolished by an ogre Vault maps used: D:1: lightli_arrival_boilingwater D:2: serial_glass, glass_columns_a, glass_columns_b, serial_park_tiny_pond, kennysheep_generic_room_10 D:3: first_ration Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 2 | 2.3 Armour | 3 | 3.1 Shields | 3 | 3.0 Fighting | | 3.4 Dodging | | 0.5 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: War axe | 133 | 104 || 237 Use: Scroll | | 6 || 6 Armor: Scale mail | 56 | 63 || 119 Dodge: Dodged | 56 | 29 || 85 Block: Shield | 82 | 54 || 136 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 150 | 2 | 1.3 | 62 | 1 | 1.6 +---------+---------+-------+---------+---------+------- D:1 | 79 | 0 | 0.0 | 37 | 0 | 0.0 D:2 | 57 | 2 | 3.4 | 19 | 1 | 5.0 D:3 | 14 | 0 | 0.0 | 6 | 0 | 0.0 +---------+---------+-------+---------+---------+-------