Dungeon Crawl Stone Soup version 0.25-a0-110-ge29c8f2 (webtiles) character file. Game seed: 7598289989514204458, levelgen mode: deterministic 3 analtadpole the Sneak (level 1, -3/13 HPs) Began as a Vampire Enchanter on Nov 20, 2019. Killed from afar by a dart slug (7 damage) ... with a slug dart ... on level 1 of the Dungeon. The game lasted 00:01:48 (95 turns). analtadpole the Sneak (Vampire Enchanter) Turns: 95, Time: 00:01:49 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 13 Int: 17 God: Gold: 26 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 1 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 26 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of haste {unknown} Skills: + Level 1.2 Short Blades + Level 2.3 Dodging + Level 4.5 Stealth - Level 2.0 Spellcasting + Level 4.5 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 N/A Tukima's Dance Hex ###..... 9% 3 N/A Ensorcelled Hibernation Hex/Ice #..... 12% 2 N/A Dazzling Spray Conj/Hex #..... 22% 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye be too injured ta fight recklessly! Ye hit tha dart slug but do nay damage. Ye bite tha dart slug. Tha dart slug be moderately wounded. Ye hit tha dart slug. Tha dart slug be moderately wounded. Tha dart slug launches a dart at ye. Tha slug dart hits ye! Ouch! Tha re'lly hurt! Ye die... .................##.# .. ##......##..##...##.# . .................##w# ##......######...##)# .................##.# ################.##.# ##.##.# ########w.##.#####.# ........%@.)........ .###########..####.# #..# ##.# .# .# .# .# .# You could see a dart slug. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | analtadpole the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 95 | D:1 | Killed from afar by a dart slug Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, due_unseen_surprise Action || total -------------------------++------- Melee: Dagger || 21 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total -------------------------++------- Melee: Dagger || 21 Bite || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_rooms, due_unseen_surprise