Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 6169166891057427148, levelgen mode: deterministic 2 amorlan the Grave Robber (level 1, -2/13 HPs) Began as a Mummy Necromancer on Jan 21, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (47 turns). amorlan the Grave Robber (Mummy Necromancer) Turns: 47, Time: 00:01:05 Health: -2/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 4/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 4% 1 N/A Vampiric Draining Necr ##........ 12% 3 N/A Animate Dead Necr N/A 38% 4 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History * * * LOW HITPOINT WARNING * * * The jackal moves out of view. You completely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal is severely wounded. You barely miss the jackal. The jackal misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is almost dead. You miss the jackal. The jackal bites you. You die... ## ... ###.# ...# #..# .# #..##.# #..##.# ..######@.##.# +.....hhh..#.# #......###.#.# #...... #...######## +...... ##......... #...... #..##..######## #.....? ##.....#....... #...... #..##.#.## #....!. #..#..#<.# You could see 3 jackals. Vanquished Creatures A ball python (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | amorlan the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 47 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, minmay_misc_feat_columns, lexackson_kobold_supper Action || total -------------------------++------- Melee: Unarmed || 23 Armor: Robe || 5 Dodge: Dodged || 16