Dungeon Crawl Stone Soup version 0.20-a0-516-g98a4415 (webtiles) character file. 2 alphun the Skirmisher (level 1, 18/18 HPs) Began as a Demonspawn Monk on Jan 11, 2017. Quit the game on level 1 of the Dungeon on Jan 21, 2017. The game lasted 00:01:19 (48 turns). alphun the Skirmisher (Demonspawn Monk) Turns: 48, Time: 00:01:20 Health: 18/18 AC: 2 Str: 11 XL: 1 Next: 33% Magic: 1/1 EV: 13 Int: 11 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) d - a +1 short sword of speed (You found it on level 1 of the Dungeon) Armour b - a +0 robe (worn) Comestibles c - a bread ration {@e1} Skills: - Level 3.0 Fighting + Level 2.9 Long Blades - Level 2.6 Dodging - Level 1.7 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, alphun the Demonspawn Monk. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. A dart slug comes into view. The dart slug completely misses you. The dart slug misses you. The dart slug launches a dart at you. The slug dart hits you! You hit the dart slug. The dart slug closely misses you. Welcome back, alphun the Demonspawn Monk. The dart slug misses you. You hit the dart slug. The dart slug bites you but does no damage. You hit the dart slug. You kill the dart slug! You see here a dart slug corpse. Welcome back, alphun the Demonspawn Monk. Unknown command. Welcome back, alphun the Demonspawn Monk. You see here a howler monkey corpse. d - a runed short sword ###.......# #.##......... #.............##......... #..........#####†######## #..........# #.# #.........## #.# #........## #.# ##.......# #.# ≈≈≈≈≈≈..## #.#####.. ≈≈≈≈≈≈≈≈≈## #@....... ###..≈≈≈≈≈≈ ######### #....#≈≈≈ ##...###≈ #..## #<## ### There were no monsters in sight! Vanquished Creatures A howler monkey (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alphun the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 39 | D:1 | Upgraded the game from 0.20-a0-671-g993d97e to 0.20-a0-510-g6427413 39 | D:1 | Upgraded the game from 0.20-a0-510-g6427413 to 0.20-a0-516-g98a4415 48 | D:1 | Quit the game Vault maps used: D:1: eino_arrival_cavern_b, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_c, co_window_of_opportunity_b, co_window_cross_2, co_window_paths_c, co_window_4corner_b, co_window_paths_d, glass_columns_b Action || total -------------------------++------- Melee: Falchion || 3 Armor: Robe || 2 Dodge: Dodged || 4 Vault maps used: D:1: eino_arrival_cavern_b, serial_co_window_serial, co_window_paths_b, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_c, co_window_of_opportunity_b, co_window_cross_2, co_window_paths_c, co_window_4corner_b, co_window_paths_d, glass_columns_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 2.7 | 37.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 2.7 | 37.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------