Dungeon Crawl Stone Soup version 0.23-a0-405-g368ce00 (webtiles) character file. 231 alec the Conjurer (level 5, -8/38 HPs) Began as a Draconian Conjurer on Nov 7, 2018. Was an Initiate of Sif Muna. Mangled by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:18:50 (3518 turns). alec the Conjurer (Draconian Conjurer) Turns: 3518, Time: 00:18:50 Health: -8/38 AC: 5 Str: 11 XL: 5 Next: 73% Magic: 3/10 EV: 12 Int: 16 God: Sif Muna [......] Gold: 170 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . SeeInvis . u - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . a - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +5 a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 170 gold pieces. Inventory: Hand Weapons i - a +0 dagger t - a +0 dagger u - a +0 spear (weapon) Missiles n - 75 stones (quivered) o - 16 poisoned needles s - 54 bolts v - 40 arrows Armour a - a +0 hat (worn) x - a scarf of spirit shield Jewellery d - an uncursed ring of protection from cold {unknown} q - a cursed ring of attention {unknown} Scrolls h - 2 scrolls of magic mapping {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of blinking {unknown} m - 2 scrolls of identify {unknown} p - 2 scrolls of noise {unknown} r - a scroll of enchant armour {unknown} w - 2 scrolls of teleportation {unknown} y - 2 scrolls of remove curse {unknown} Potions c - a potion of mutation {unknown} e - 3 potions of lignification {unknown} f - a potion of brilliance {unknown} g - a potion of flight {unknown} k - a potion of resistance {unknown} z - a potion of ambrosia {unknown} A - a potion of haste {unknown} Comestibles b - 4 rations Skills: - Level 0.9 Short Blades - Level 2.0 Dodging - Level 1.9 Stealth - Level 0.4 Unarmed Combat * Level 3.4 Spellcasting * Level 5.9 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Searing Ray Conj ###... 2% 2 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex ##.... 16% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 16% 4 ####... Force Lance Conj/Tloc ##...... 45% 4 ####... Fulminant Prism Conj/Hex ##........ 45% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The searing ray hits the ogre. The ogre is moderately wounded. A worm comes into view. The searing ray hits the ogre. The ogre is severely wounded. The ogre barely misses you. The searing ray misses the ogre. You finish channeling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (severely wounded) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #......## #..# ## ######..###.## ..## ##.....# .w..# ##......## .....# #........# ......# ##......#..# .......##.......##..# ......O........## #..# .......@.......# #..# ...............# ... .....#.........# ...##..........# .# #...........# #.........#..# #.....%...##..# #........... .# ............. You could see an ogre and a worm. Vanquished Creatures A phantom (D:4) A hound (D:2) A hound skeleton (D:3) 4 adders 5 worms A dart slug (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 12 hobgoblins 3 kobolds 3 quokkas (D:3) 3 ball pythons 3 bats 2 frilled lizards 2 giant cockroach zombies (D:1) 4 goblins 6 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | alec the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 206 | D:1 | Reached XP level 2. HP: 8/20 MP: 0/5 322 | D:1 | Learned a level 2 spell: Searing Ray 1186 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1454 | D:2 | Reached skill level 5 in Conjurations 1454 | D:2 | Reached XP level 4. HP: 6/33 MP: 0/7 1783 | D:2 | Found a faded altar of an unknown god. 2656 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/9 2997 | D:4 | Noticed a phantom 3102 | D:4 | Killed a phantom 3215 | D:4 | Found a staircase to the Ecumenical Temple. 3227 | Temple | Entered the Ecumenical Temple 3291 | Temple | Became a worshipper of Sif Muna the Loreminder 3509 | D:4 | Noticed an ogre 3518 | D:4 | Mangled by an ogre Vault maps used: D:1: saegor_arrival_fortress D:2: first_ration, chequers_ecumenical_altar_simple_redux D:3: serial_glass, glass_columns_a, glass_columns_c D:4: minmay_temple_entry_purple_smoke, uniq_crazy_yiuf_cottage, uniq_robin Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.0 Conjurations | 5 | 5.9 Spellcasting | 3 | 3.4 Short Blades | | 0.9 Stealth | | 1.9 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 38 | || 38 Tailslap | 4 | || 4 Dagger | 16 | || 16 Spear | 1 | 4 || 5 Cast: Magic Dart | 42 | 19 || 61 Searing Ray | 4 | 24 || 28 Eat: Ration | 1 | 2 || 3 Chunk | | 1 || 1 Armor: Skin | 26 | 1 || 27 Dodge: Dodged | 52 | 5 || 57 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 329 | 2 | 0.6 | 51 | 2 | 3.8 +---------+---------+-------+---------+---------+------- D:1 | 29 | 2 | 6.5 | 19 | 2 | 9.5 D:2 | 114 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 62 | 0 | 0.0 | 16 | 0 | 0.0 D:4 | 124 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------