Dungeon Crawl Stone Soup version 0.26-a0-389-g5bc9781 (webtiles) character file. Game seed: 14453032107693166401 0 akrobin the Skirmisher (level 1, -6/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 21, 2020. Was a Follower of Lugonu. Mangled by a thrashing horror (7 damage) ... on level 1 of the Abyss. The game lasted 00:00:11 (82 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 82, Time: 00:00:12 Health: -6/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls c - a scroll of remove curse {unknown} Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History An ancient zyme comes into view. Found a scroll labeled DATSOF YRHUZE. The quasit gives a chilling moan. You feel yourself growing ill in the presence of the ancient zyme. The thrashing horror tramples you. You hold your ground! The thrashing horror closely misses you. The thrashing horror roars! The thrashing horror tramples you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You hold your ground! The thrashing horror tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! Unknown command. The thrashing horror roars! The thrashing horror barely misses you. x2 Unknown command. The thrashing horror roars! The thrashing horror tramples you! You die... ....#. ...#.....#. ..?................... ..................... ................... . . #.....#.....#.....# ... ##...###...###...### ....#.....#.....#.....# .......x.............$.. .......@X...5........... #.####.##.#..#.#... #ยง.# #. ###.###.....# .. .## .#..## (#. ## .#.#. #... # ## You could see an ancient zyme, a thrashing horror and a quasit. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 54 | Abyss:1 | Noticed a large abomination 74 | Abyss:1 | Noticed a thrashing horror 76 | Abyss:1 | Noticed a quasit 78 | Abyss:1 | Noticed an ancient zyme 80 | Abyss:1 | HP: 1/20 [thrashing horror (2)] 82 | Abyss:1 | Mangled by a thrashing horror Illustrated notes Levels and vault maps discovered: Abyss:1: hangedman_abyss_or_decor_stagger, hangedman_abyss_or_decor_stagger Action || total -------------------------++------- Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 53 | 1 | 82.0 | Abyss | 82 | 82 | 0 | 0 | 53 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 82 daAuts