Dungeon Crawl Stone Soup version 0.26-a0-389-g5bc9781 (webtiles) character file. Game seed: 3061430519266921705 0 akrobin the Skirmisher (level 1, 0/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 21, 2020. Was a Follower of Lugonu. Slain by an ancient zyme (8 damage) ... on level 2 of the Abyss. The game lasted 00:00:33 (131 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 131, Time: 00:00:34 Health: 0/20 AC: 10 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 4 Int: 12 God: Lugonu [*.....] Gold: 63 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 plate armour {MR+} rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR +.... (no boots) Stlth .......... (no amulet) HPRegen 0.00/turn e - ring of attention (curse) MPRegen 0.07/turn (no ring) @: non-regenerating, badly diseased A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour d - a +0 plate armour of magic resistance (worn) f - a cursed +0 cloak Jewellery e - a cursed ring of attention (left hand) Potions c - a potion of curing {unknown} Skills: + Level 2.6 Fighting * Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The ancient zyme is moderately damaged. The ancient zyme hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * You feel much better. The ancient zyme hits you. x2 You completely miss the ancient zyme. The ancient zyme is moderately damaged. The ancient zyme hits you but does no damage. The ancient zyme hits you. You hit the ancient zyme. The ancient zyme is moderately damaged. The ancient zyme hits you but does no damage. x2 You hit the ancient zyme. The ancient zyme is heavily damaged. The ancient zyme hits you! Ouch! That really hurt! The ancient zyme hits you! You die... #. .... . #. ## ... .. # .## ..###.. #..## ... . ##..#....... . #x #..# .... ##. ## ..#. .... #x##### ...#... ##@..# ... ###. ##.## ### . # ##.##.... . . #..#..####. . . ## .. . #.##. #.... ..## You could see an ancient zyme. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 97 | Abyss:2 | Noticed an ancient zyme 131 | Abyss:2 | Slain by an ancient zyme Illustrated notes Levels and vault maps discovered: Abyss:2: hangedman_abyss_or_decor_stabs Action || total -------------------------++------- Melee: Hand axe || 9 Abil: Heal Wounds || 4 Armor: Plate armour || 10 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 131 | 131 | 0 | 2 | 43 | 2 | 65.5 | Abyss | 131 | 131 | 0 | 2 | 43 | 2 | 65.5 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:2: 76 daAuts Abyss:1: 55 daAuts