Dungeon Crawl Stone Soup version 0.26-a0-389-g5bc9781 (webtiles) character file. Game seed: 13770509141483360635 0 akrobin the Skirmisher (level 1, -1/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 21, 2020. Was a Follower of Lugonu. Slain by a wight ... wielding a +0 flail (5 damage) ... on level 1 of the Abyss. The game lasted 00:00:08 (78 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 78, Time: 00:00:08 Health: -1/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.6 Fighting * Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging * Level 0.0 Stealth - Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The wight is heavily damaged. The wight closely misses you. You closely miss the wight. The wight is heavily damaged. The wight barely misses you. You closely miss the wight. The wight is heavily damaged. The wight completely misses you. You hit the wight. The wight is severely damaged. The wight hits you with a +0 flail! You hit the wight. The wight is almost destroyed. The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * A ynoxinul comes into view. You fail to use your ability. The ynoxinul bellows! You hear a shout! The wight hits you with a +0 flail. You die... # .. ##.# .#..#... ... .#.#. . .#.#....# # # .####.....##...# # ...#.###.# .. ###. .##..##....####. . .##.#.#§.. # .... ............ #...# ..#. .#....##..# #.#.. ##..@.# #...#.....##z....÷≈ # #.#.#..#....#.P# ....##.#..#....#... .#.. #..#..###.#.## . ..#.. .. .....#. .. .# ..3 You could see a ynoxinul and a wight. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 65 | Abyss:1 | Noticed a wight 77 | Abyss:1 | Noticed a ynoxinul 78 | Abyss:1 | Slain by a wight Illustrated notes Levels and vault maps discovered: Abyss:1: hangedman_abyss_feature_spike Action || total -------------------------++------- Melee: Hand axe || 8 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 79 | 79 | 0 | 0 | 65 | 1 | 79.0 | Abyss | 79 | 79 | 0 | 0 | 65 | 1 | 79.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 79 daAuts