Dungeon Crawl Stone Soup version 0.26-a0-388-gf3277c4 (webtiles) character file. Game seed: 4623345888822503957 0 akrobin the Skirmisher (level 1, 0/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 20, 2020. Was a Follower of Lugonu. Slain by a sixfirhy (1 damage) ... on level 1 of the Abyss. The game lasted 00:00:03 (35 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 35, Time: 00:00:04 Health: 0/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 falchion rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History Ouch! That really hurt! The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you but does no damage. The sixfirhy barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You miss the sixfirhy. The sixfirhy closely misses you. The sixfirhy hits you. You die... ### .#...#.##.# #.. ..##.### .#.# #.# ##.#... ##.##. #.# #.##.#.#.. ...# .# ##...## .#. ##..# ##.###.. ..## .# #.#.#..#.##...## .. #..####.# # ... # ###.@# ##. .. # ∩ #....3.##..## # . .....###.#..## .## . ...#. ### #..# _. .. #. .#.. . . # . .. .. . # . . . # # . . You could see a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 31 | Abyss:1 | Noticed a sixfirhy 34 | Abyss:1 | HP: 1/20 [sixfirhy (8)] 35 | Abyss:1 | Slain by a sixfirhy Illustrated notes Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Falchion || 1 Armor: Leather armour || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 30 | 1 | 35.0 | Abyss | 35 | 35 | 0 | 0 | 30 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 35 daAuts