Dungeon Crawl Stone Soup version 0.26-a0-388-gf3277c4 (webtiles) character file. Game seed: 210313539038090014 0 akrobin the Skirmisher (level 1, -1/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 20, 2020. Was a Follower of Lugonu. Slain by a wraith (5 damage) ... on level 2 of the Abyss. The game lasted 00:00:09 (89 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 89, Time: 00:00:10 Health: -1/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 20 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . d - -1 falchion (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, slowed, very slow A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 20 gold pieces. Inventory: Hand Weapons a - a +1 falchion d - a cursed -1 falchion (weapon) Armour b - a +0 leather armour (worn) Scrolls c - 2 scrolls of blinking {unknown} Skills: + Level 2.6 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History You see here a glowing falchion. d - a glowing falchion It sticks to your hand! d - a cursed -1 falchion (weapon) You now have 20 gold pieces. A wraith comes into view. You closely miss the wraith. The wraith hits you but does no damage. You barely miss the wraith. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You hit the wraith but do no damage. The wraith hits you! The wraith misses you. You hit the wraith but do no damage. The wraith hits you! * * * LOW HITPOINT WARNING * * * The wraith drains your vigour! You feel as though you will be slow longer. The wraith hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You fail to use your ability. The wraith hits you. You die... #. #..#....≈♣# ≈. .. #........≈.# #.. ###.....#≈. ##. # #.....#### ..#........# ....#...#.## ............# ##...##...### #...#.#@## ##....W## ##.##. #. .. . #.# # ## You could see a wraith. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 83 | Abyss:2 | Noticed a wraith 89 | Abyss:2 | Slain by a wraith Illustrated notes Levels and vault maps discovered: Abyss:2: due_exit_kobolds, guppyfry_abyss_exit_glass_guarded Action || total -------------------------++------- Melee: Falchion || 4 Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 71 | 2 | 45.0 | Abyss | 90 | 90 | 0 | 0 | 71 | 2 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 67 daAuts Abyss:2: 23 daAuts