Dungeon Crawl Stone Soup version 0.26-a0-388-gf3277c4 (webtiles) character file. Game seed: 6076305704788497161 51 akrobin the Skirmisher (level 3, 0/34 HPs) Began as a Deep Dwarf Abyssal Knight on July 20, 2020. Was a Follower of Lugonu. Slain by a small abomination (18 damage) ... on level 2 of the Abyss. The game lasted 00:00:45 (120 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 120, Time: 00:00:45 Health: 0/34 AC: 3 Str: 15 XL: 3 Next: 58% Magic: 5/5 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 48 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn (no ring) @: non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 48 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.5 Fighting + Level 2.5 Maces & Flails + Level 2.7 Armour + Level 1.2 Dodging + Level 2.7 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Static Discharge Conj/Air #....... 77% 3 Lightning Bolt Conj/Air #......... 100% 5 Ignition Fire #......... 100% 8 Shatter Erth #......... 100% 9 Tornado Air #......... 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The small abomination is almost destroyed. The small abomination barely misses you. The small abomination closely misses you. You thump the small abomination! You destroy the small abomination! Your Fighting skill increases to level 3! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The substance of the Abyss twists violently, and a gateway leading out appears! There is a gateway leading out of the Abyss here. A small abomination comes into view. A small abomination is nearby! You feel much better. The small abomination hits you! You closely miss the small abomination. The small abomination hits you!! Ouch! That really hurt! You die... #.. #.# .. .# ## .# ##.# ##..######.. ## ..#.# ..... ##.. .##.#...###.. . #. # #....# # .# . #...#.#..x##.. #.. #...∩.@# # ##. #....#.####. # . #.#......# . # #. #.#.###..#. . #. #..... .###. . .. ..##..#. ..##. . ... ##### .. # #. ## You could see a small abomination. Vanquished Creatures A small abomination (Abyss:2) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 65 | Abyss:2 | Found a corrupted altar of Lugonu. 100 | Abyss:2 | Noticed a small abomination 112 | Abyss:2 | Killed a small abomination 112 | Abyss:2 | Reached skill level 3 in Fighting 112 | Abyss:2 | Reached XP level 2. HP: 11/28 MP: 4/4 112 | Abyss:2 | Reached XP level 3. HP: 13/34 MP: 5/5 114 | Abyss:2 | Noticed a small abomination 120 | Abyss:2 | Slain by a small abomination Illustrated notes Levels and vault maps discovered: Abyss:2: hangedman_illusive_loot Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Maces & Flails | | 2.5 Armour | | 2.7 Dodging | | 1.2 Invocations | | 2.7 Action || total -------------------------++------- Melee: Mace || 8 Abil: Heal Wounds || 4 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 55 | 2 | 60.5 | Abyss | 121 | 121 | 0 | 0 | 55 | 2 | 60.5 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 65 daAuts Abyss:2: 56 daAuts