Dungeon Crawl Stone Soup version 0.26-a0-388-gf3277c4 (webtiles) character file. Game seed: 16395485122300417666 0 akrobin the Skirmisher (level 1, -2/20 HPs) Began as a Deep Dwarf Abyssal Knight on July 20, 2020. Was a Follower of Lugonu. Slain by a shock serpent zombie (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:20 (61 turns). akrobin the Skirmisher (Deep Dwarf Abyssal Knight) Turns: 61, Time: 00:00:20 Health: -2/20 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 15 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: non-regenerating, badly diseased A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 15 gold pieces. Inventory: Hand Weapons a - a +2 hand axe (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 2.6 Fighting + Level 2.1 Axes + Level 2.1 Armour + Level 1.1 Dodging + Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Message History The ancient zyme hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Your magical essence is drained by the effort! You feel much better. The ancient zyme hits you. The ancient zyme closely misses you. You see here a scroll labeled KOMIEGRI YBUDE. As you read the scroll labeled KOMIEGRI YBUDE, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a chilling moan. The ancient zyme barely misses you. The ancient zyme hits you! Ouch! That really hurt! You feel ill. A shock serpent zombie comes into view. The shock serpent zombie misses you. You hit the shock serpent zombie. The shock serpent zombie is lightly damaged. You hit the ancient zyme. The shock serpent zombie bites you! You die... #. ... ...# ##.#..# ##Z.##..# #@###... ##x# .## ##..#.ยง.## #.... .#.## # #..#.#..#.# .## ##.#.##..#### #.# #..#....#..# ## # ##........#..#...# #######..#..## .. You could see an ancient zyme and a shock serpent zombie. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Deep Dwarf Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 20/20 MP: 2/2 34 | Abyss:1 | Noticed an ancient zyme 60 | Abyss:1 | Noticed a shock serpent zombie 61 | Abyss:1 | Slain by a shock serpent zombie Illustrated notes Levels and vault maps discovered: Abyss:1: serial_sigils_hangedman_quiver Action || total -------------------------++------- Melee: Hand axe || 1 Abil: Heal Wounds || 1 Use: Scroll || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 32 | 1 | 61.0 | Abyss | 61 | 61 | 0 | 0 | 32 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 61 daAuts