Dungeon Crawl Stone Soup version 0.26-a0-388-gf3277c4 (webtiles) character file. Game seed: 12031094128214872146 0 akrobin the Skirmisher (level 1, -15/14 HPs) Began as a Gargoyle Abyssal Knight on July 20, 2020. Was a Follower of Lugonu. Demolished by a small abomination (17 damage) ... on level 1 of the Abyss. The game lasted 00:00:05 (85 turns). akrobin the Skirmisher (Gargoyle Abyssal Knight) Turns: 85, Time: 00:00:05 Health: -15/14 AC: 5 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 12 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 mace rCold . . . Faith . (no shield) rNeg + . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.7 Dodging + Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the small abomination. The small abomination is lightly damaged. The small abomination hits you! Ouch! That really hurt! You die... # ..#. ....# ....#### #.#.#.. #..#..## #...x.# #.#.@# # #.##.# .. #..#.# . #..### .# #....#..###.#.# ##.#.#.. .##.. #..#.#...#.. #. . #...#...# . .#.##...#### You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | akrobin the Gargoyle Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 81 | Abyss:1 | Noticed a small abomination 85 | Abyss:1 | Demolished by a small abomination Illustrated notes Levels and vault maps discovered: Abyss:1 Action || total -------------------------++------- Melee: Mace || 2 Use: Scroll || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 85 | 85 | 0 | 0 | 80 | 1 | 85.0 | Abyss | 85 | 85 | 0 | 0 | 80 | 1 | 85.0 | +--------+--------+--------+--------+--------+-----+--------+ Top levels by time: Abyss:1: 85 daAuts