Dungeon Crawl Stone Soup version 0.25-a0-179-g4c60e79 (webtiles) character file. Game seed: 15071786433120006945, levelgen mode: deterministic 0 agentgt the Caller (level 1, -4/13 HPs) Began as a Human Summoner on Nov 26, 2019. Slain by a hobgoblin ... wielding a +0 club (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (283 turns). agentgt the Caller (Human Summoner) Turns: 283, Time: 00:00:15 Health: -4/13 AC: 2 Str: 8 XL: 1 Next: 11% Magic: 1/3 EV: 12 Int: 15 God: Gold: 30 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Skills: - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ###.... Call Canine Familiar Summ ##...... 13% 3 ###.... Summon Guardian Golem Hex/Summ #....... 28% 3 ###.... Summon Ice Beast Ice/Summ #....... 67% 4 #####.. Summon Lightning Spire Summ/Air #....... 67% 4 #####.. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} d - a scroll of amnesia {unknown} Comestibles c - a ration {@e1} f - a chunk of flesh Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: #.........# #.......... #.......l.. ###.......... ............ .# #...=......# .. #..r.......####. #.###..g.......##.. #.....@........##.# #####.########.##.## #..........##.#...### #####.##.#####.##.......# #. #..)..##.# #......#...#.# #.##.######.# #.###.###.##.# #.##.# #.# #.# #.# #.##.# #.##.# #.# #.###.# #...### #.##.# #.# #.....# #.....# You could see a hobgoblin, a frilled lizard and a friendly rat. Message History Found a pearl ring. A frilled lizard comes into view. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hobgoblin hits you with a +0 club. Huge Dmg: -30%(-4hp) hp: 70%(9hp) The hobgoblin hits your rat with a +0 club. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your rat closely misses the hobgoblin. The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Your rat bites the hobgoblin. Huge Dmg: -46%(-6hp) hp: 24%(3hp) You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin barely misses you. Your rat bites the hobgoblin but does no damage. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. Your rat bites the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The frilled lizard hisses angrily. Your rat bites the hobgoblin but does no damage. The hobgoblin hits you with a +0 club! Ouch! That really hurt! You die... Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Summon Small Mamm || 5 Dodge: Dodged || 2 Levels and vault maps discovered: D:1: eino_arrival_water_star, layout_loops_ring, minmay_nonomino_d4 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 278 | D:1 | Huge Dmg: 4 dmg 281 | D:1 | Huge Dmg: 6 dmg 283 | D:1 | Slain by a hobgoblin Vanquished Creatures (collateral kills) A rat (D:1) 1 creature vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 90.8 | 283.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 90.8 | 283.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------