Dungeon Crawl Stone Soup version 0.25-a0-167-g836c352 (webtiles) character file. Game seed: 17068426432038209675, levelgen mode: deterministic 44 agentgt the Caller (level 3, -2/24 HPs) Began as a Human Summoner on Nov 25, 2019. Slain by a goblin (3 damage) ... led by Robin ... on level 3 of the Dungeon. The game lasted 00:03:47 (1386 turns). agentgt the Caller (Human Summoner) Turns: 1386, Time: 00:03:48 Health: -2/24 AC: 2 Str: 13 XL: 3 Next: 85% Magic: 0/6 EV: 11 Int: 21 God: Gold: 45 SH: 0 Dex: 13 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . j - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, brilliant, very slightly contaminated, heavily drained A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Skills: + Level 0.9(0.0) Short Blades - Level 2.0(0.6) Dodging - Level 2.0(0.6) Stealth - Level 2.0(0.6) Spellcasting + Level 5.1(3.6) Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Call Imp Summ ####.... 1% 2 ###.... c - Summon Small Mammal Summ #### 1% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Canine Familiar Summ ####.... 1% 3 ####... Summon Guardian Golem Hex/Summ ###..... 3% 3 ####... Summon Ice Beast Ice/Summ ###..... 10% 4 #####.. Summon Lightning Spire Summ/Air ###..... 10% 4 #####.. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour j - a +0 robe (worn) Jewellery A - an uncursed amulet of harm Scrolls b - a scroll of blinking {unknown} d - a scroll of remove curse {unknown} g - a scroll of identify {unknown} i - a scroll of amnesia {unknown} k - 2 scrolls of teleportation {unknown} Potions e - a potion of might f - a potion of curing {unknown} Comestibles c - 3 rations {@e1} l - 8 chunks of flesh Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 exclusion: centaur, Robin #. .. #. .. #. g# #. .## ##. ##g.# #.##..##g(.# ##......gg# .......r5### #####.##g@(## # ###g(## ##.(# ####.### #......# #### #..÷...# ...######## #......# ##...<÷.).# #......# ########.######......# You could see Robin, 2 goblins, a friendly crimson imp and a friendly rat. Message History Confirm with . or Enter, or press ? or * to list all spells. Robin closely misses your crimson imp. Unknown command. You are too injured to fight recklessly! Unknown command. Robin barely misses your crimson imp. Robin closely misses your crimson imp. 4 goblins and a hobgoblin come into view. Robin roars a battlecry! The goblins go into a battle-frenzy! A goblin comes into view. It is wielding a +0 dagger. The goblin moves out of view. The hobgoblin moves out of view. Things that are here: a +0 hunting sling; 11 stones; a goblin skeleton Unknown command. Robin throws the goblin at you! * * * LOW HITPOINT WARNING * * * Something barely misses your crimson imp. The goblin hits you. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 short sword; an adder skeleton; Huge Dmg: -9%(-2hp) hp: 25%(6hp) It was a potion of brilliance. You feel clever all of a sudden. Robin throws the goblin at you! Your crimson imp completely misses the goblin. Your rat barely misses Robin. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you. You die... Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.1 Short Blades | | 0.9 Dodging | | 2.0 Stealth | | 2.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 46 Dagger || 9 Cast: Summon Small Mamm || 18 Call Imp || 7 Use: Potion || 2 Stab: Distracted || 1 Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 15 Dodge: Dodged || 48 Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_basic, minmay_rat_hole, uniq_natasha D:3: layout_rooms, chequers_decorated_corner, uniq_robin Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Human Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 17/19 MP: 1/5 813 | D:1 | Huge Dmg: 3 dmg 1079 | D:1 | Learned a level 2 spell: Call Imp 1143 | D:3 | Reached XP level 3. HP: 17/24 MP: 3/6 1237 | D:3 | Noticed a centaur 1298 | D:3 | Reached skill level 5 in Summonings 1363 | D:3 | Huge Dmg: 2 dmg 1377 | D:3 | Noticed Robin 1386 | D:3 | Huge Dmg: 2 dmg 1386 | D:3 | HP: 1/24 [goblin/+0 dagger[Robin] (5)] 1386 | D:3 | Slain by a goblin Vanquished Creatures 2 goblins (D:3) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 3 adders (D:3) An ooze (D:1) A worm (D:3) 2 dart slugs (D:1) A leopard gecko (D:1) An orc (D:3) 3 bats (D:1) 3 goblins (D:3) 3 frilled lizards 2 kobolds (D:3) 3 rats (D:1) 23 creatures vanquished. Grand Total: 28 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.1 | 27.2 | 46.3 | 433.7 Dungeon | 100.0 | 100.0 | 6.1 | 27.2 | 46.3 | 433.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 57 | 6 | 9.5 | 24 | 4 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 15 | 0 | 0.0 D:3 | 31 | 6 | 16.2 | 9 | 4 | 30.8 +---------+---------+-------+---------+---------+-------