Dungeon Crawl Stone Soup version 0.24.0-1-gfbc8707 (webtiles) character file. Game seed: 18335743690132986525, levelgen mode: deterministic 121 agentgt the Chopper (level 5, 0/53 HPs) Began as an Ogre Wanderer on Oct 29, 2019. Slain by a jackal (1 damage) ... on level 5 of the Dungeon. The game lasted 00:06:27 (2746 turns). agentgt the Chopper (Ogre Wanderer) Turns: 2746, Time: 00:06:28 Health: 0/53 AC: 6 Str: 19 XL: 5 Next: 5% Magic: 5/5 EV: 6 Int: 12 God: Gold: 46 SH: 7 Dex: 9 Spells: 4/4 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . g - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: heavily drained A: large, unfitting armour, yellow scales 1, strong 1, tough skin 1 a: no special abilities You were on level 5 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 46 gold pieces. Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) You are partially covered in yellow scales. (AC +2) Your muscles are strong. (Str +2) Skills: + Level 3.0(1.2) Fighting * Level 6.9(4.9) Axes - Level 1.0(0.0) Throwing - Level 1.0(0.0) Dodging + Level 2.2(0.5) Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +1 hand axe (weapon) n - a +0 hunting sling Armour b - a +0 robe (worn) c - a +0 shield (worn) g - a +0 cloak (worn) Scrolls k - 2 scrolls of remove curse {@r2} Potions i - a potion of brilliance Comestibles d - 4 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Qazlal Annotations: D:2 Sigmund D:3 Grinder D:4 exclusions: orc and orc priest D:5 Duvessa, Edmund, Prince Ribbit ,,,,,,,,*,,,,,,,,,,,,,* *,,,..... ,,,,,,,,*,,,,,,,,,....#######.... ,,,,,,,,*,,,,,,,,,....*#......... ,**,,,*,*,*+****,,...#*#......... ,**,,,*,*.#,*#####...# #.....e... ,*,,,,,,*...##.......###......... ,*,,,,,,*###...........#.....#... ,*,,,,,,,............$.......#..< **,,,,,,*.......@................ ,,,,,,,,*.##.....h######......... ,,,,,,,,,,*###....'@.hheF........ ,,,,,,,,,,* *#....######......... ,,,,,,,,,,* #......,,,*#......... ,,,,,,,,,,**#.######*,*#......... ,,,,,,,,,,,...,,,,,,,,*#......... ,,,,,,****###.*****,*,*#......... ,,,,,,* *** *****##........ You could see Edmund and a jackal. Message History The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. x2 You block the jackal's attack. Okay, then. As you read the scroll labeled SUJUTS BA EJU, it crumbles to dust. You feel aware of your surroundings. You sensed 2 altars. It was a scroll of magic mapping. The jackal barely misses you. Unknown command. Okay, then. Okay, then. You eat one of the 5 rations {@e1}. That ration really hit the spot! You block the jackal's attack. Prince Ribbit blinks! The jackal bites you but does no damage. Unknown command. Okay, then. You aren't carrying any items that you can evoke. Unknown command. You open the door. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. The jackal bites you. You die... Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 2 3 | 3.0 Shields | 2 | 2.2 Axes | | 6.9 Throwing | | 1.0 Dodging | | 1.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 181 | 46 || 227 Use: Scroll | | 6 || 6 Potion | | 2 || 2 Eat: Chunk | 4 | 1 || 5 Ration | | 1 || 1 Armor: Robe | 81 | 25 || 106 Skin | | 10 || 10 Dodge: Dodged | 57 | 21 || 78 Block: Shield | 91 | 27 || 118 Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic D:2: layout_rooms, kennysheep_generic_room_3, uniq_sigmund, uniq_robin D:3: layout_basic, nicolae_qazlal_general_emergency, chequers_ecumenical_altar_grove, first_ration, uniq_purgy, uniq_grinder, uniq_ijyb D:4: layout_basic, lemuel_round_altar, chequers_serial_rivers_small_3, hangedman_decor_peaks_small, minmay_distorted D:5: layout_basic, lemuel_round_altar, okawaru_gym_becter, lemuel_temple_firewalk_b, st_stairs_6, small_statue_alley_b, uniq_edmund, uniq_duvessa, uniq_crazy_yiuf_cottage, uniq_prince_ribbit1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Ogre Wanderer began the quest for the Orb. 0 | D:1 | agentgt set off with the following items: a +0 hand axe, a | +0 robe, a +0 shield, a ration {@e1} 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 204 | D:2 | Reached XP level 2. HP: 21/27 MP: 2/2 681 | D:1 | Reached skill level 2 in Fighting 681 | D:1 | Reached XP level 3. HP: 27/35 MP: 3/3 1513 | D:2 | Noticed Robin 2048 | D:2 | Killed Robin 2048 | D:2 | Reached skill level 2 in Shields 2048 | D:2 | Reached XP level 4. HP: 31/44 MP: 4/4 2156 | D:2 | Noticed Sigmund 2362 | D:3 | Found a faded altar of an unknown god. 2398 | D:3 | Found a stormy altar of Qazlal. 2400 | D:3 | Noticed Grinder 2482 | D:4 | Noticed an ogre 2501 | D:5 | Entered Level 5 of the Dungeon 2514 | D:5 | Reached skill level 3 in Fighting 2514 | D:5 | Reached XP level 5. HP: 40/53 MP: 5/5 2664 | D:5 | Noticed Edmund 2665 | D:5 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 2665 | D:5 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [potion of mutation] 2669 | D:5 | Noticed Prince Ribbit 2711 | D:5 | Noticed Duvessa 2711 | D:5 | HP: 4/53 [Prince Ribbit (8)] 2719 | D:5 | HP: 3/53 [jackal (2)] 2729 | D:5 | HP: 3/53 [jackal (2)] 2737 | D:5 | HP: 3/53 [jackal (1)] 2738 | D:5 | HP: 1/53 [jackal (2)] 2744 | D:5 | HP: 1/53 [jackal (1)] 2746 | D:5 | Slain by a jackal Vanquished Creatures A scorpion (D:5) Robin (D:2) An adder (D:3) A leopard gecko (D:1) 4 bats 9 hobgoblins 7 jackals (D:1) A quokka (D:1) 4 frilled lizards 13 goblins A kobold (D:1) 7 rats 50 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 44.8 | 28.7 | 535.8 Dungeon | 100.0 | 100.0 | 2.4 | 44.8 | 28.7 | 535.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 136 | 38 | 21.8 | 38 | 12 | 24.0 +---------+---------+-------+---------+---------+------- D:1 | 46 | 20 | 30.3 | 28 | 10 | 26.3 D:2 | 11 | 18 | 62.1 | 8 | 2 | 20.0 D:3 | 13 | 0 | 0.0 | 1 | 0 | 0.0 D:5 | 66 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+-------