Dungeon Sprint DCSS version 0.23-a0-891-g16004d8 (webtiles) character file. Game seed: 12149620751011438256 4 agentgt the Conjurer (level 1, 14/15 HPs) Began as a Deep Dwarf Conjurer on Jan 28, 2019. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:54 (77 turns). agentgt the Conjurer (Deep Dwarf Conjurer) Turns: 77, Time: 00:00:55 Health: 14/15 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 3/3 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: non-regenerating, hasted, very quick A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: - Level 2.1 Dodging - Level 2.4 Stealth - Level 1.7 Spellcasting + Level 4.8 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ###. 3% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 4% 2 ###.... Dazzling Spray Conj/Hex #..... 26% 3 ####... Iskenderun's Mystic Bla Conj ###..... 32% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing {@q1} e - a potion of heal wounds {@q2} g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: * ██████████████████ ⚑ ⚑ +o..ao'o..Z@)...<█ ██████████████████ , , , ,, * * * *** , ,,,, * * * * ** * , ,, , , * * , , You could see a worker ant, 2 orcs and a jackal zombie. Message History The bat barely misses you. The bat misses you. You hit the bat. You kill the bat! You start resting. Magic restored. Okay, then. Okay, then. You feel yourself speed up. You open the door. A worker ant, 2 orcs, an orc priest and a zombie come into view. The orc priest shouts! The worker ant twitches its antennae in your direction. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Okay, then. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 1.7 Action || total -------------------------++------- Melee: Unarmed || 21 Cast: Magic Dart || 5 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 16 Vault maps used: D: linesprint Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Deep Dwarf Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 6 | D | Reached skill level 4 in Conjurations 24 | D | Banished a spatial maelstrom 72 | D | Noticed an orc priest 72 | D | Noticed a worker ant 77 | D | Quit the game Vanquished Creatures A goblin (D) A hobgoblin (D) A bat (D) A frilled lizard (D) A rat (D) 5 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 6 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 40.3 | 3.9 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 40.3 | 3.9 | 77.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 7 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------