Dungeon Sprint DCSS version 0.23-a0-635-g88ca12a (webtiles) character file. 107 agentgt the Slicer (level 4, 0/23 HPs) Began as a Vine Stalker Berserker on Dec 27, 2018. Was a Follower of Trog. Slain by Sigmund ... wielding a cursed +0 scythe (7 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:32 (268 turns). agentgt the Slicer (Vine Stalker Berserker) Turns: 268, Time: 00:00:33 Health: 0/23 AC: 2 Str: 19 XL: 4 Next: 86% Magic: 0/5 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.47/turn (no ring) MPRegen 0.09/turn (no ring) @: berserk cooldown, slowed, very slow A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: Berserk, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: + Level 2.6 Fighting * Level 8.9 Short Blades + Level 1.5 Armour + Level 1.5 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 animal skin (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} j - a potion of mutation {unknown} Comestibles c - a ration k - 6 chunks of flesh Message History You hear some strange, mumbled words. You are confused. You bump into the rock wall. You feel a strong urge to attack something. Something hits you but does no damage. You're too confused to move! You closely miss butt. Something butts you but does no damage. You bump into the rock wall. You're too butt to move! You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel butt slow butt. Huge Dmg: -35%(-8hp) hp: 79%(18hp) You hit something. You bite something. Something hits you! Huge Dmg: -48%(-11hp) hp: 31%(7hp) Unknown command. Your system rejects the healing. You feel better. Butt hits you. You hit something. Something hits you! You die... ############# #<.#..)..#.{+ #..').#..'@.# #..#####+#### #..# #..# #..# #}}# #### There were no monsters in sight! Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Vine Stalker Berserker began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 5 in Short Blades 11 | D | Reached XP level 2. HP: 16/16 MP: 1/3 11 | D | Reached XP level 3. HP: 19/19 MP: 1/4 17 | D | Huge Dmg: 7 dmg 148 | D | Noticed an ogre 151 | D | Killed an ogre 151 | D | Reached skill level 8 in Short Blades 151 | D | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 151 | D | Reached XP level 4. HP: 23/23 MP: 5/5 157 | D | Huge Dmg: 11 dmg 258 | D | Noticed Sigmund 260 | D | Huge Dmg: 7 dmg 266 | D | Huge Dmg: 8 dmg 267 | D | Huge Dmg: 11 dmg 268 | D | Slain by Sigmund Vault maps used: D: dungeon_sprint_1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 10 | 3 || 13 Bite | 3 | 1 || 4 Invok: Berserk | 2 | 1 || 3 Use: Potion | | 1 || 1 Armor: Animal skin | 1 | || 1 Dodge: Dodged | 3 | || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 85.4 | 0.4 | 268.0 Dungeon | 100.0 | 100.0 | 0.0 | 85.4 | 0.4 | 268.0 +-------+-------+-------+-------+-------+----------------------