Dungeon Sprint DCSS version 0.23-a0-556-g351818a (webtiles) character file. 5433 agentgt the Cleaver (level 10, -3/87 HPs) Began as a Mummy Fighter on Dec 10, 2018. Was an Initiate of Gozag. Slain by a +2 vampiric trident (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:54 (414 turns). agentgt the Cleaver (Mummy Fighter) Turns: 414, Time: 00:03:55 Health: -3/87 AC: 30 Str: 37 XL: 10 Next: 41% Magic: 12/12 EV: 7 Int: 8 God: Gozag Gold: 2487 SH: 32 Dex: 17 Spells: 9/9 levels left rFire x . . SeeInvis + v - +14 obsidian axe {chop, +Fly SInv *Curse} (curse) rCold + + . Gourm . x - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + + + Faith . w - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . C - +0 pair of gloves of Pride {rC+ Stlth+} MR +++++ Clarity + (no boots) Stlth ..........NoTele + D - amulet of the Four Winds {rN+ MR+++ Clar} HPRegen 0.24/turn NoCast + n - +6 ring of strength MPRegen 0.13/turn E - ring "Pall" {rN+ Str+4 Slay+2} @: mighty, agile, gold aura, flying, mesmerised, hasted, studying Slings, invisible, very quick A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Potion Petition, Call Merchant, Bribe Branch, Renounce Religion You were in the Dungeon. You worshipped Gozag. Gozag was most pleased with you. You were not hungry. You visited 1 branch You collected 3187 gold pieces. You paid 700 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 11.0 Fighting * Level 12.3(13.0) Axes - Level 7.3(10.7) Maces & Flails + Level 9.1 Armour + Level 9.1 Shields + Level 3.4 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confusing Touch Hex #..... 99% 1 N/A Corona Hex #...... 99% 1 N/A Blink Tloc N/A 100% 2 N/A Call Imp Summ #....... 100% 2 N/A Ensorcelled Hibernation Hex/Ice #..... 100% 2 N/A Shroud of Golubria Chrm/Tloc #......... 100% 2 N/A Confuse Hex #....... 100% 3 N/A Gell's Gravitas Tloc #......... 100% 3 N/A Lesser Beckoning Tloc #......... 100% 3 N/A Summon Guardian Golem Hex/Summ #....... 100% 3 N/A Teleport Other Tloc #....... 100% 3 N/A Cause Fear Hex #......... 100% 4 N/A Passage of Golubria Tloc N/A 100% 4 N/A Yara's Violent Unravell Hex/Tmut #......... 100% 5 N/A Haunt Necr/Summ #......... 100% 7 N/A Infestation Necr #......... 100% 8 N/A Ice Form Ice/Tmut Unusable N/A 4 N/A Statue Form Tmut/Erth Unusable N/A 6 N/A Borgnjor's Revivificati Necr Unusable N/A 8 N/A Death's Door Chrm/Necr Unusable N/A 8 N/A Necromutation Tmut/Necr Unusable N/A 8 N/A Inventory: Hand Weapons a - a +0 war axe s - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. t - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) u - the +10 dark maul {crush} (You found it in the Dungeon) It inflicts extra damage upon your enemies. v - the cursed +14 obsidian axe (weapon) {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour b - a +0 scale mail c - a +0 shield w - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. x - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. y - a +5 crystal plate armour z - +5 fire dragon scales A - +5 gold dragon scales C - the +0 pair of gloves of Pride (worn) {rC+ Stlth+} (You found it in the Dungeon) It protects you from cold. It makes you more stealthy. O - the +0 pair of fencer's gloves {Riposte Dex+3} (You found it in the Dungeon) It affects your dexterity (+3). Jewellery j - a +6 ring of dexterity k - a +6 ring of dexterity l - a +6 ring of intelligence m - a +6 ring of intelligence n - a +6 ring of strength (left hand) o - a +6 ring of strength D - the amulet of the Four Winds (around neck) {rN+ MR+++ Clar} (You found it in the Dungeon) [amulet of nothing] It protects you from negative energy. It affects your resistance to hostile enchantments. It protects you against confusion. E - the ring "Pall" (right hand) {rN+ Str+4 Slay+2} (You found it in the Dungeon) [ring of positive energy] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. G - the amulet of Vitality {Regen+ HP+15} (You found it in the Dungeon) [amulet of regeneration] It affects your health (+15). It increases your rate of regeneration. H - a cursed ring of resist corrosion J - a +3 ring of dexterity L - an uncursed ring of protection from magic P - a +5 ring of protection Wands p - a wand of disintegration (7) q - a wand of iceblast (7) r - a wand of acid (7) Scrolls d - 4 scrolls of blinking e - 4 scrolls of amnesia f - 7 scrolls of fog g - 5 scrolls of identify h - 5 scrolls of remove curse i - 2 scrolls of fear I - a scroll of brand weapon Books K - a manual of Slings Miscellaneous F - 2 sacks of spiders M - a box of beasts Q - a phial of floods Message History Purchase which effect? You no longer have enough gold to bribe branches to halt enemies' attacks and You feel very buoyant. You fly up into the air. You feel butt agile all of a sudden. You fade into invisibility! You feel yourself speed up. The +2 vampiric trident completely misses you. The deep elf knight shoots an arrow. The arrow hits the deep elf master archer!! You block the +2 dire flail of protection's attack. BONNNG! The deep elf master archer shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The butt elf master archer shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The +2 vampiric butt hits you from afar! You die... Your body crumbles into a pile of gold. #....^....#...^...# ##################### #...8^8...#...8^8...# #..:)?)...#..)))))..# #..["}:=..#.....})..# #.........#.........# #...eEe...#.........# #...(ee(..#.........# #...$@....#.........# #....4e...#.#.....#.# #.........#....^....# #....^....########### ########### You could see 2 deep elf master archers, a deep elf annihilator, a deep elf archer, a deep elf knight, a fire elemental, 2 dancing weapons and a friendly ice devil. Vanquished Creatures A deep elf archer (D) 3 deep elf magi (D) A shining eye (D) An eye of devastation (D) A jumping spider (D) A slime creature (D) A redback (D) 6 spriggans (D) A water elemental (D) A black bear (D) 2 phantoms (D) 2 necrophages (D) 3 scorpions (D) A quasit (D) 2 jellies (D) An iguana (D) An adder (D) 2 river rats (D) A shadow imp (D) An adder skeleton (D) 2 adder zombies (D) 2 bat skeletons (D) 4 bat zombies (D) A ball python (D) A jackal zombie (D) 43 creatures vanquished. Vanquished Creatures (collateral kills) A slime creature (D) A redback (D) A hell hound (D) A phantom (D) A necrophage (D) A white imp (D) 3 adder zombies (D) A bat skeleton (D) A bat zombie (D) A quokka zombie (D) 12 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D) A spatial maelstrom (D) 2 creatures vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | agentgt the Mummy Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Banished a spatial maelstrom 1 | D | Found a transporter. 1 | D | Found an ancient bone altar of Kikubaaqudgha. 1 | D | Found a viscous altar of Jiyva. 1 | D | Found a corrupted altar of Lugonu. 1 | D | Found a hazy altar of Hepliaklqana. 1 | D | Found a burning altar of Makhleb. 1 | D | Found an opulent altar of Gozag. 17 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 17 | D | Found the +10 dark maul {crush} 17 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 17 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 17 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 18 | D | Found the +6 shillelagh "Devastator" {shatter} 18 | D | Found the +11 plutonium sword {*Contam Stlth-} 18 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 18 | D | Found the +9 sword of Zonguldrok {reap} 18 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 18 | D | Found the +0 sword of Power 18 | D | Found the +7 mace of Variability {chain chaos} 18 | D | Found the +7 Singing Sword {slice, sonic wave} 18 | D | Found the +7 longbow "Piercer" {penet, EV-2} 96 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 104 | D | Entered arena 2. 104 | D | Found a transporter. 106 | D | Reached skill level 2 in Axes 106 | D | Reached XP level 2. HP: 24/24 MP: 2/2 116 | D | Entered arena 3. 116 | D | Found a transporter. 119 | D | Reached skill level 3 in Axes 119 | D | Reached skill level 3 in Armour 119 | D | Reached skill level 3 in Shields 119 | D | Reached XP level 3. HP: 30/30 MP: 3/3 120 | D | Reached skill level 4 in Axes 133 | D | Entered arena 4. 133 | D | Noticed a phantom 133 | D | Noticed a necrophage 133 | D | Noticed a phantom 133 | D | Found a transporter. 136 | D | Killed a necrophage 136 | D | Reached skill level 5 in Axes 136 | D | Reached skill level 1 in Maces & Flails 136 | D | Reached XP level 4. HP: 39/39 MP: 4/4 139 | D | Killed a phantom 139 | D | Reached skill level 6 in Axes 139 | D | Reached XP level 5. HP: 45/45 MP: 5/5 140 | D | Killed a phantom 140 | D | Reached skill level 6 in Fighting 140 | D | Reached skill level 3 in Maces & Flails 140 | D | Reached XP level 6. HP: 52/52 MP: 6/6 152 | D | Got the +0 pair of gloves of Pride {rC+ Stlth+} 159 | D | Entered arena 5. 159 | D | Noticed a deep elf mage 159 | D | Noticed a deep elf mage 159 | D | Noticed a deep elf mage 159 | D | Noticed a deep elf archer 159 | D | Found a transporter. 160 | D | Found the amulet of the Four Winds {rN+ MR+++ Clar} 162 | D | Noticed a red devil 163 | D | Noticed an ice beast 164 | D | Killed a deep elf mage 164 | D | Reached skill level 8 in Axes 164 | D | Reached skill level 6 in Armour 164 | D | Reached skill level 6 in Shields 164 | D | Reached XP level 7. HP: 58/60 MP: 7/7 165 | D | Killed a deep elf archer 165 | D | Reached XP level 8. HP: 66/68 MP: 8/8 166 | D | Killed a deep elf mage 166 | D | Reached skill level 9 in Axes 167 | D | Killed a deep elf mage 167 | D | Reached skill level 9 in Fighting 167 | D | Reached skill level 10 in Axes 167 | D | Reached skill level 6 in Maces & Flails 181 | D | Got the ring "Pall" {rN+ Str+4 Slay+2} 189 | D | Entered arena 6. 189 | D | Found a transporter. 207 | D | Got the Tome of the Escort and Transmutation 212 | D | Entered arena 7. 212 | D | Noticed a slime creature 212 | D | Noticed an eye of devastation 212 | D | Noticed a slime creature 212 | D | Noticed a shining eye 213 | D | Found the amulet of Vitality {Regen+ HP+15} 213 | D | Found a transporter. 217 | D | Killed a slime creature 217 | D | Reached XP level 9. HP: 75/76 MP: 9/9 220 | D | Killed a shining eye 220 | D | Killed an eye of devastation 245 | D | Entered arena 8. 245 | D | Noticed a jumping spider 246 | D | Found the +3 salamander hide armour {+Rage rF++} 246 | D | Found a transporter. 249 | D | Killed a jumping spider 249 | D | Reached skill level 11 in Axes 276 | D | Entered arena 9. 277 | D | Identified the +4 shortbow "Livef" {freeze, +Blink MR+ | Str+3} 277 | D | Found a transporter. 281 | D | Reached skill level 1 in Evocations 282 | D | Reached XP level 10. HP: 86/86 MP: 9/11 306 | D | Got the Compendium of Beguiling 312 | D | Entered arena 10. 313 | D | Found a transporter. 364 | D | Entered arena 11. 365 | D | Found the +0 pair of fencer's gloves {Riposte Dex+3} 365 | D | Found a transporter. 373 | D | Reached skill level 12 in Axes 407 | D | Entered arena 12. 407 | D | Noticed a deep elf master archer 407 | D | Noticed a deep elf master archer 407 | D | Noticed a deep elf archer 407 | D | Noticed a deep elf knight 407 | D | Noticed a +5 scimitar of holy wrath 408 | D | Identified the ring of Zetugg {MR++ Str+2 Int+2 Dex+2} 408 | D | Noticed a deep elf annihilator 409 | D | Noticed a +2 vampiric trident 409 | D | Noticed a +2 dire flail of protection 410 | D | Found a transporter. 411 | D | Killed a +5 scimitar of holy wrath 411 | D | Reached skill level 9 in Armour 411 | D | Reached skill level 9 in Shields 411 | D | Reached skill level 3 in Evocations 414 | D | Huge Dmg: 28 dmg 414 | D | HP: 17/87 [deep elf master archer/arrow (19)] 414 | D | HP: 4/87 [deep elf master archer/arrow (13)] 414 | D | Slain by a +2 vampiric trident Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Broad axe | 4 | 7 | 26 | 15 || 52 Invok: Potion Petition | | | | 2 || 2 Use: Scroll | | | | 1 || 1 Armor: Plate armour | 1 | 4 | 10 | 8 || 23 Dodge: Dodged | | | 3 | 1 || 4 Block: Shield | 13 | 11 | 32 | 29 || 85 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 414.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.2 | 414.0 +-------+-------+-------+-------+-------+----------------------