Dungeon Sprint DCSS version 0.23-a0-404-g0063841 (webtiles) character file. 67 agentgt the Destroyer (level 4, -14/24 HPs) Began as a Deep Elf Conjurer on Nov 5, 2018. Was an Initiate of Sif Muna. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (15 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:49 (334 turns). agentgt the Destroyer (Deep Elf Conjurer) Turns: 334, Time: 00:02:50 Health: -14/24 AC: 8 Str: 8 XL: 4 Next: 0% Magic: 4/11 EV: 12 Int: 21 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 15 Spells: 7/10 levels left rFire . . . SeeInvis . m - +2 Maxwell's thermic engine {flame, freeze} rCold . . . Gourm . (no shield) rNeg . . . Faith . q - +2 ring mail rPois . Spirit . p - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn n - +3 ring of strength MPRegen 0.12/turn o - +2 ring of evasion @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You were not hungry. You visited 1 branch Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.6 Spellcasting + Level 9.3 Conjurations + Level 1.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Searing Ray Conj #####. 1% 2 ##..... Z - Magic Dart Conj #### 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj #####... 9% 4 ####... Dazzling Spray Conj/Hex ###... 17% 3 ###.... Force Lance Conj/Tloc ###..... 50% 4 ####... Fulminant Prism Conj/Hex ###....... 50% 4 ####... Inventory: Hand Weapons m - the +2 Maxwell's thermic engine (weapon) {flame, freeze} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. Armour a - a +0 robe p - a +0 helmet (worn) q - a +2 ring mail (worn) Magical Staves l - an uncursed staff of energy {!a} Jewellery n - a +3 ring of strength (left hand) o - a +2 ring of evasion (right hand) Wands k - a wand of acid (8) Scrolls h - 3 scrolls of remove curse i - 2 scrolls of blinking j - 2 scrolls of amnesia Potions b - a potion of invisibility d - 5 potions of curing e - 2 potions of heal wounds f - a potion of haste g - 3 potions of magic Comestibles c - a ration Message History Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club The butt of acid hits the two-headed ogre. The two-headed ogre is splashed with acid. The two-headed ogre is severely wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Evoke which item? (* to show all) (? for menu, Esc to quit) Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 butt spiked club and a +0 giant club The bolt of acid misses the two-headed ogre. The bolt of acid hits something. The acid corrodes something! The two-butt ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * BUTT HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! Ouch! That really hurt! You butt... #.# #.# #.# #)# #[# #.# #.# #.# #@# #O# #%# #.# #.# #H# #.# #.# You could see a two-headed ogre and a hippogriff. Vanquished Creatures A crimson imp (D) An adder (D) A shadow imp (D) A worm (D) A dart slug (D) 3 orcs (D) A bat (D) A bat skeleton (D) 2 hobgoblins (D) A frilled lizard (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Reached skill level 5 in Conjurations 14 | D | Huge Dmg: 6 dmg 16 | D | Reached skill level 6 in Conjurations 23 | D | Huge Dmg: 2 dmg 190 | D | Noticed a crimson imp 192 | D | Reached XP level 2. HP: 15/15 MP: 5/8 205 | D | Huge Dmg: 4 dmg 214 | D | Huge Dmg: 2 dmg 216 | D | Reached skill level 7 in Conjurations 228 | D | HP: 3/15 [crimson imp (4)] 229 | D | Huge Dmg: 4 dmg 234 | D | Killed a crimson imp 234 | D | Reached skill level 9 in Conjurations 234 | D | Reached XP level 3. HP: 19/19 MP: 4/9 242 | D | Found a roughly hewn altar of Beogh. 242 | D | Found a snail-covered altar of Cheibriados. 242 | D | Found a shadowy altar of Dithmenos. 242 | D | Found a white marble altar of Elyvilon. 242 | D | Found a blossoming altar of Fedhas. 242 | D | Found an opulent altar of Gozag. 243 | D | Found a hazy altar of Hepliaklqana. 244 | D | Found a viscous altar of Jiyva. 245 | D | Found an ancient bone altar of Kikubaaqudgha. 246 | D | Found a corrupted altar of Lugonu. 247 | D | Found a burning altar of Makhleb. 248 | D | Found a sparkling altar of Nemelex Xobeh. 249 | D | Found an iron altar of Okawaru. 250 | D | Found a stormy altar of Qazlal. 251 | D | Found a sacrificial altar of Ru. 252 | D | Found a deep blue altar of Sif Muna. 253 | D | Found a bloodstained altar of Trog. 254 | D | Found a hide-covered altar of Uskayaw. 255 | D | Found a radiant altar of Vehumet. 256 | D | Found an ornate altar of the Wu Jian Council. 257 | D | Found a shimmering altar of Xom. 258 | D | Found a basalt altar of Yredelemnul. 259 | D | Found a glowing silver altar of Zin. 260 | D | Became a worshipper of Sif Muna the Loreminder 264 | D | Learned a level 2 spell: Searing Ray 274 | D | Found a glowing golden altar of the Shining One. 283 | D | Found the +2 Maxwell's thermic engine {flame, freeze} 328 | D | Noticed a two-headed ogre 328 | D | Noticed a sky beast 328 | D | Noticed a hippogriff 332 | D | Reached skill level 1 in Evocations 332 | D | Reached XP level 4. HP: 20/24 MP: 5/11 334 | D | HP: 1/24 [two-headed ogre/+0 giant spiked club (19)] 334 | D | Demolished by a two-headed ogre Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Cast: Magic Dart | 21 | || 21 Searing Ray | 1 | || 1 Evoke: Wand | | 2 || 2 Use: Potion | 3 | || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 21 | || 21 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 50.6 | 4.2 | 334.0 Dungeon | 100.0 | 100.0 | 0.0 | 50.6 | 4.2 | 334.0 +-------+-------+-------+-------+-------+----------------------