Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 256 agentgt the Conjurer (level 5, -5/35 HPs) Began as a Mummy Conjurer on Oct 30, 2018. Was an Initiate of Dithmenos. Slain by an ice beast (6 damage) ... on level 3 of the Dungeon. The game lasted 00:06:28 (3451 turns). agentgt the Conjurer (Mummy Conjurer) Turns: 3451, Time: 00:06:29 Health: -5/35 AC: 2 Str: 11 XL: 5 Next: 92% Magic: 3/9 EV: 27 Int: 16 God: Dithmenos [......] Gold: 87 SH: 0 Dex: 12 Spells: 6/9 levels left rFire x . . SeeInvis . a - +2 dagger (distort) rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR +.... (no boots) Stlth ++........ e - amulet of the acrobat HPRegen 0.11/turn h - ring of protection from magic MPRegen 0.11/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Dithmenos. Dithmenos was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 87 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: + Level 3.3 Short Blades - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Searing Ray Conj ###... 4% 2 N/A Z - Magic Dart Conj ###. 2% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dazzling Spray Conj/Hex #..... 22% 3 N/A Iskenderun's Mystic Bla Conj ###..... 26% 4 N/A Force Lance Conj/Tloc #....... 56% 4 N/A Fulminant Prism Conj/Hex #......... 56% 4 N/A Inventory: Hand Weapons a - a +2 dagger of distortion (weapon) n - a +0 short sword Missiles d - 10 tomahawks (quivered) j - a throwing net Armour b - a +0 robe (worn) Jewellery e - an amulet of the acrobat (around neck) h - a ring of protection from magic (left hand) Scrolls c - 3 scrolls of immolation {unknown} f - a scroll of magic mapping {unknown} g - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of remove curse {unknown} Message History Unknown command. Okay, then. You butt't carrying any butts that you can evoke. Unknown command. Okay, then. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight butt, f/p - ice beast Aim: an ice beast (moderately wounded) The searing ray hits the ice beast. The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast barely misses butt. The searing ray hits the ice butt. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. You die... ##.##########.# ## #.............# ... #.##########.## .## ###.# #.# ....# #.# ##..######## #.# #..##.....# #.# #..##.....###.####### #..##..........@Y...# ##..##.....###.#####.# .!...#.....# #.# #.# ##.......### #.# #)# #...##### #.# #.# ##### #.# ... #.# .###. #.. .. .. ## $. You could see an ice beast. Vanquished Creatures A bullfrog (D:2) Jessica (D:2) 3 gnolls (D:2) 5 adders An ooze (D:2) 2 worms (D:2) 3 dart slugs 3 leopard geckos 2 orcs (D:3) A ball python (D:3) 10 bats 4 giant cockroaches 9 goblins 10 hobgoblins 7 kobolds 4 frilled lizards 4 rats A spectral orc (D:2) 71 creatures vanquished. Vanquished Creatures (others) An adder (D:3) 1 creature vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 246 | D:1 | Huge Dmg: 6 dmg 246 | D:1 | Reached XP level 2. HP: 11/19 MP: 0/5 390 | D:1 | Reached skill level 1 in Short Blades 1234 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1258 | D:2 | Reached XP level 3. HP: 22/24 MP: 0/7 1625 | D:2 | Huge Dmg: 4 dmg 1626 | D:2 | Huge Dmg: 4 dmg 1871 | D:2 | Reached skill level 4 in Conjurations 1871 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1886 | D:2 | Found a basalt altar of Yredelemnul. 1967 | D:2 | Huge Dmg: 8 dmg 2095 | D:2 | Noticed a bullfrog 2098 | D:2 | Huge Dmg: 8 dmg 2101 | D:2 | Killed a bullfrog 2205 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/9 2578 | D:2 | Noticed Jessica 2593 | D:2 | Killed Jessica 2593 | D:2 | Reached skill level 3 in Short Blades 2673 | D:2 | Learned a level 2 spell: Searing Ray 2686 | D:2 | Found a stormy altar of Qazlal. 2848 | D:2 | Found a deep blue altar of Sif Muna. 3057 | D:3 | Found a snail-covered altar of Cheibriados. 3057 | D:3 | Found a deep blue altar of Sif Muna. 3148 | D:3 | Found a shadowy altar of Dithmenos. 3331 | D:3 | Became a worshipper of Dithmenos the Shadowed 3430 | D:3 | Noticed an ice beast 3439 | D:3 | Huge Dmg: 9 dmg 3444 | D:3 | Huge Dmg: 8 dmg 3444 | D:3 | HP: 5/35 [ice beast (4)] 3445 | D:3 | Huge Dmg: 8 dmg 3451 | D:3 | HP: 1/35 [ice beast (5)] 3451 | D:3 | Slain by an ice beast Vault maps used: D:1: psy_arrival_spokes, hangedman_decor_push D:2: nicolae_overflow_crystal_walls, nicolae_qazlal_general_emergency, yredelemnul_forgotten_temple_becter, lemuel_blue_sif_altar, uniq_jessica D:3: gammafunk_temple_overflow_forgotten Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 21 | 18 || 39 Dagger | | 42 || 42 Cast: Magic Dart | 75 | 58 || 133 Searing Ray | | 23 || 23 Stab: Sleeping | | 1 || 1 Armor: Robe | 7 | 9 || 16 Dodge: Dodged | 42 | 40 || 82 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 35.9 | 44.4 | 1122.0 Dungeon | 100.0 | 100.0 | 2.5 | 35.9 | 44.4 | 1122.0 +-------+-------+-------+-------+-------+----------------------