Dungeon Crawl Stone Soup version 0.22-a0-368-g870eee8 (webtiles) character file. 25 agentgt the Chucker (level 2, 0/23 HPs) Began as a Centaur Arcane Marksman on Apr 23, 2018. Slain by a centaur (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1161 turns). agentgt the Chucker (Centaur Arcane Marksman) Turns: 1161, Time: 00:01:13 Health: 0/23 AC: 4 Str: 12 XL: 2 Next: 82% Magic: 3/3 EV: 9 Int: 12 God: Gold: 38 SH: 0 Dex: 9 Spells: 2/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Skills: - Level 1.0 Fighting + Level 3.1 Throwing - Level 1.3 Dodging + Level 1.6 Unarmed Combat - Level 1.0 Spellcasting - Level 2.6 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Corona Hex #...... 10% 1 ##..... Inventory: Missiles c - 4 javelins d - a throwing net (quivered) Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of blinking {unknown} e - a scroll of remove curse {unknown} l - a scroll of enchant armour {unknown} Potions h - a potion of heal wounds {unknown} i - a potion of flight {unknown} j - 2 potions of might {unknown} k - a potion of brilliance {unknown} Comestibles f - 3 rations Message History Quiver which item? (- for none, * to show all) (? for menu, Butt to quit) Quivering d - 2 throwing nets for throwing. Throwing (i - inventory. (/) - butt) d - 2 throwing nets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur (butt-ly wounded) You throw a butt net. The throwing net hits the centaur. The butt is caught in the net! The centaur butts heavily wounded. The centaur struggles against the net. x2 You hit the centaur but do no damage. The centaur is heavily wounded. The centaur struggles against the net. The net rips apart, and the centaur comes free! You hit the centaur. The centaur is severely butt. The centaur barely misses you. You barely miss the centaur. The centaur butts severely wounded. The centaur hits you. x2 You die... ### ### #.. ..# #######>###.# ....glc...#.# #@#.#.# #.#.#.# #.#...# #...#.## ##.###.# ##.#.## ##.## #.# #.# You could see a centaur, a goblin and a frilled lizard. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:1) 3 bats (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 5 kobolds (D:1) A frilled lizard (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Centaur Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 49 | D:1 | Huge Dmg: 4 dmg 198 | D:1 | Huge Dmg: 4 dmg 203 | D:1 | Huge Dmg: 3 dmg 203 | D:1 | HP: 2/16 [kobold (4)] 204 | D:1 | Huge Dmg: 4 dmg 222 | D:1 | Reached skill level 1 in Unarmed Combat 510 | D:1 | Reached XP level 2. HP: 23/23 MP: 3/3 613 | D:1 | Reached skill level 3 in Throwing 619 | D:1 | Huge Dmg: 3 dmg 1150 | D:2 | Noticed a centaur 1157 | D:2 | Huge Dmg: 7 dmg 1161 | D:2 | Slain by a centaur Vault maps used: D:1: evilmike_arrival_rings, corexii_corridor_pit, minmay_tromino_v2 D:2: minmay_roachtagon Action || total -------------------------++------- Melee: Unarmed || 68 Kick || 11 Throw: Javelin || 5 Throwing net || 1 Armor: Robe || 19 Dodge: Dodged || 33 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 30.1 | 52.3 | 564.0 Dungeon | 100.0 | 100.0 | 2.8 | 30.1 | 52.3 | 564.0 +-------+-------+-------+-------+-------+----------------------