Dungeon Sprint DCSS version 0.22-a0-40-g3d2f077 (webtiles) character file. 1 agentgt the Magician (level 1, -2/16 HPs) Began as a Mummy Skald on Jan 4, 2018. Slain by a gnoll (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:14 (15 turns). agentgt the Magician (Mummy Skald) Turns: 15, Time: 00:00:15 Health: -2/16 AC: 3 Str: 14 XL: 1 Next: 16% Magic: 4/4 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 11 Spells: 4/5 levels left rFire x . . SeeInvis . a - +0 spear rCold + . . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 2.0 Fighting + Level 2.4 Polearms - Level 0.7 Armour - Level 1.5 Dodging - Level 2.6 Spellcasting - Level 2.4 Charms You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Infusion Chrm #... 12% 1 N/A Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Scrolls d - a scroll of blinking Books c - a book of Battle Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Spectral Weapon Hexes/Charms 3 e - Regeneration Charms/Necromancy 3 Message History You completely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you! Ouch! That really butt! * * * LOW HITPOINT BUTT * * * Huge Dmg: -50%(-8hp) hp: 7%(1hp) You can't drink. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you. You die... ############ +..rggg@..<# ############ You could see a gnoll, a hobgoblin, a goblin and a rat. Vanquished Creatures A hobgoblin (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Mummy Skald began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 4/4 10 | D | Huge Dmg: 7 dmg 11 | D | HP: 1/16 [gnoll (8)] 12 | D | Huge Dmg: 8 dmg 15 | D | Slain by a gnoll Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Spear || 12 Stab: Distracted || 1 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 20.0 | 15.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 20.0 | 15.0 +-------+-------+-------+-------+-------+----------------------