Dungeon Sprint DCSS version 0.21-a0-578-gc6e9d75 (webtiles) character file. 2216 agentgt the Gelid (level 9, 0/112 HPs) Began as a Barachi Ice Elementalist on Dec 18, 2017. Was a Priest of Sif Muna. Slain by a hippogriff (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:04:11 (677 turns). agentgt the Gelid (Barachi Ice Elementalist) Turns: 677, Time: 00:04:12 Health: 0/112 AC: 5 Str: 16 XL: 9 Next: 35% Magic: 1/12 EV: 16 Int: 18 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 12 Spells: 5/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . q - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + p - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn (no ring) @: berserking (expiring), lethally poisoned (0 -> -21), can't hop, divine energy, very quick A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Stop Divine Energy, Channel Magic, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You were very hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: + Level 8.7 Fighting + Level 8.8 Armour + Level 8.5 Dodging - Level 1.7 Stealth + Level 11.0 Unarmed Combat - Level 2.1 Spellcasting - Level 1.1 Conjurations * Level 15.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Throw Icicle Conj/Ice ####.... 6% 4 #####.. b - Throw Frost Conj/Ice ####.. 1% 2 ###.... q - Freeze Ice #### 1% 1 #...... Inventory: Hand Weapons n - a +4 quarterstaff of speed o - a +2 rapier of distortion Armour a - a +0 robe (worn) p - a +0 pair of boots (worn) q - a +0 helmet (worn) r - a +1 chain mail Magical Staves m - an uncursed staff of energy {!a} Jewellery s - a +3 ring of intelligence t - a +3 ring of dexterity w - an uncursed ring of protection from cold Wands l - a wand of iceblast (2) Scrolls i - 2 scrolls of blinking j - 4 scrolls of remove curse k - 2 scrolls of amnesia x - 4 scrolls of identify y - 2 scrolls of enchant weapon Potions d - 5 potions of curing e - 2 potions of magic h - 3 potions of heal wounds u - a potion of might v - a potion of haste Books b - a book of Frost Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Summon Ice Beast Ice/Summoning 4 Comestibles c - a ration f - 3 chunks of flesh Message History You feel sick. The crocodile bites you!! * * * LOW HITPOINT WARNING * * * Huge Dmg: -19%(-21hp) hp: 6%(6hp) You punch the crocodile! You kill the crocodile! Sif Muna butts your kill. Your Butt Combat skill increases to level 11! * * * LOW HITPOINT WARNING * * * Butt feel sick. Damage: -1%(-1hp) hp: 5%(5hp) You punch the hippogriff! The hippogriff is moderately butt. * * * LOW HITPOINT WARNING * * * You feel sick. Damage: -1%(-1hp) hp: 4%(4hp) You completely miss the hippogriff. The hippogriff is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The hippogriff bites you. You die... #%#.#.# #.#.#.# #.#.#!# #.#.#'# #.#.#.# #%#.#H# #'#.#l# #.#.#H# #)#.#@# #)#.#.# #<#...# ####### You could see 2 hippogriffs and a basilisk. Vanquished Creatures A two-headed ogre (D) A centaur warrior (D) A hippogriff (D) A water moccasin (D) An orc warrior (D) An ogre (D) A centaur (D) 2 crocodiles (D) A bullfrog (D) 2 howler monkeys (D) A quasit (D) A hound (D) A jelly (D) An iguana (D) A shadow imp (D) An ooze (D) A dart slug (D) An orc (D) A bat (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A jackal (D) A quokka (D) 26 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Barachi Ice Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Huge Dmg: 3 dmg 7 | D | Reached skill level 4 in Ice Magic 7 | D | Banished a spatial maelstrom 14 | D | Huge Dmg: 5 dmg 17 | D | Reached skill level 5 in Ice Magic 22 | D | Reached skill level 1 in Unarmed Combat 22 | D | Reached XP level 2. HP: 8/19 MP: 0/5 29 | D | Huge Dmg: 2 dmg 231 | D | Noticed an ogre 231 | D | Noticed a howler monkey 235 | D | Huge Dmg: 4 dmg 238 | D | Huge Dmg: 5 dmg 239 | D | Huge Dmg: 3 dmg 240 | D | Reached skill level 7 in Ice Magic 240 | D | Reached XP level 3. HP: 7/24 MP: 4/6 249 | D | HP: 2/24 [howler monkey (5)] 250 | D | Huge Dmg: 5 dmg 251 | D | Reached skill level 8 in Ice Magic 251 | D | Reached XP level 4. HP: 3/30 MP: 0/7 262 | D | Learned a level 2 spell: Throw Frost 271 | D | Killed an ogre 271 | D | Reached skill level 10 in Ice Magic 271 | D | Reached XP level 5. HP: 35/35 MP: 0/8 296 | D | Found a roughly hewn altar of Beogh. 296 | D | Found a snail-covered altar of Cheibriados. 296 | D | Found a shadowy altar of Dithmenos. 296 | D | Found a white marble altar of Elyvilon. 296 | D | Found a blossoming altar of Fedhas. 296 | D | Found an opulent altar of Gozag. 296 | D | Found a hazy altar of Hepliaklqana. 297 | D | Found a viscous altar of Jiyva. 298 | D | Found an ancient bone altar of Kikubaaqudgha. 299 | D | Found a corrupted altar of Lugonu. 300 | D | Found a burning altar of Makhleb. 301 | D | Found a sparkling altar of Nemelex Xobeh. 302 | D | Found an iron altar of Okawaru. 303 | D | Found a stormy altar of Qazlal. 304 | D | Found a sacrificial altar of Ru. 305 | D | Found a deep blue altar of Sif Muna. 306 | D | Found a bloodstained altar of Trog. 307 | D | Found a hide-covered altar of Uskayaw. 308 | D | Found a radiant altar of Vehumet. 309 | D | Found an ornate altar of the Wu Jian Council. 310 | D | Found a shimmering altar of Xom. 311 | D | Found a basalt altar of Yredelemnul. 312 | D | Found a glowing silver altar of Zin. 313 | D | Found a glowing golden altar of the Shining One. 314 | D | Became a worshipper of Sif Muna the Loreminder 346 | D | Learned a level 4 spell: Throw Icicle 381 | D | Noticed a centaur 385 | D | Huge Dmg: 10 dmg 385 | D | Killed a centaur 385 | D | Reached skill level 3 in Dodging 385 | D | Reached XP level 6. HP: 26/45 MP: 4/9 392 | D | Reached skill level 3 in Fighting 392 | D | Reached skill level 3 in Armour 392 | D | Reached skill level 11 in Ice Magic 399 | D | Reached * piety under Sif Muna 470 | D | Noticed a two-headed ogre 470 | D | Noticed a centaur warrior 470 | D | Noticed an orc warrior 473 | D | Huge Dmg: 15 dmg 473 | D | HP: 9/48 [centaur warrior/arrow (10)] 474 | D | Huge Dmg: 9 dmg 480 | D | Killed a centaur warrior 480 | D | Reached ** piety under Sif Muna 480 | D | Reached skill level 6 in Fighting 480 | D | Reached skill level 6 in Armour 480 | D | Reached skill level 6 in Dodging 480 | D | Reached skill level 9 in Unarmed Combat 480 | D | Reached skill level 13 in Ice Magic 480 | D | Reached XP level 7. HP: 38/59 MP: 2/10 480 | D | Reached XP level 8. HP: 41/65 MP: 2/11 480 | D | Killed a two-headed ogre 480 | D | Reached skill level 14 in Ice Magic 491 | D | Reached XP level 9. HP: 41/74 MP: 1/12 492 | D | Reached *** piety under Sif Muna 659 | D | Huge Dmg: 10 dmg 669 | D | Huge Dmg: 10 dmg 672 | D | Reached skill level 15 in Ice Magic 674 | D | HP: 6/112 [crocodile (20)] 675 | D | Huge Dmg: 21 dmg 677 | D | Slain by a hippogriff Vault maps used: D: linesprint Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 10 | 11 | 36 || 57 Punch | | | 2 || 2 Cast: Freeze | 17 | 11 | || 28 Throw Icicle | | 2 | 9 || 11 Invok: Divine Energy | | | 1 || 1 Abil: Hop | | 2 | 1 || 3 Evoke: Wand | | 7 | 1 || 8 Use: Potion | 4 | 3 | 1 || 8 Stab: Invisible | | | 1 || 1 Eat: Chunk | | | 1 || 1 Armor: Robe | 4 | 3 | 3 || 10 Dodge: Dodged | 16 | 21 | 23 || 60 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 39.7 | 12.3 | 677.0 Dungeon | 100.0 | 100.0 | 0.0 | 39.7 | 12.3 | 677.0 +-------+-------+-------+-------+-------+----------------------