Dungeon Crawl Stone Soup version v3.33-hellcrawl-87-gc32ded8 (webtiles) character file. 319 agentgt the Carver (level 8, 0/39 HPs) Began as a Vine Stalker Chaos Knight on Aug 23, 2017. Was an Elder of Jiyva. Succumbed to an orc priest's poison ... on level 4 of the Dungeon. The game lasted 00:04:13 (2807 turns). agentgt the Carver (Vine Stalker Chaos Knight) Turns: 2807, Time: 00:04:14 Health: 0/39 AC: 8 (14%)Str: 15 XL: 8 Next: 3% Magic: 9/9 EV: 11 Int: 11 God: Jiyva [****..] Gold: 166 SH: 0 Dex: 17 Spells: 7/7 levels left rFire + . . SeeInvis . a - +0 rapier (chaos) rCold . . . Faith . (no shield) rNeg + . . Spirit + b - +2 leather armour rPois . Reflect . (no helmet) rElec . (no cloak) rCorr + (no gloves) MR ++... (no boots) Stlth +......... (no amulet) Regen 0.6/turn d - +3 ring of protection MPRegen 0.2/turn o - ring of positive energy @: lethally poisoned (0 -> -2) A: fangs 3, fire resistance 1, magic resistance 1, mutation resistance 2, regeneration 1, wild magic 1, magic shield, antimagic bite, no device heal 3, rot immunity a: Request Jelly, Jelly Paralyse, Slimify, Renounce Religion You were on level 4 of the Dungeon. You worshipped Jiyva. Jiyva was greatly pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 166 gold pieces. Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Your flesh is heat resistant. (rF+) You are resistant to hostile enchantments. (MR+) You are somewhat resistant to both further mutation and mutation removal. Your spells are a little harder to cast, but a little more powerful. Skills: - Level 2.6 Fighting + Level 8.5 Blades - Level 1.5 Armour - Level 0.7 Dodging You had 7 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +0 rapier of chaos (weapon) n - a +2 dagger of draining Armour b - a +2 leather armour (worn) l - a +0 ring mail of cold resistance Jewellery d - a +3 ring of protection (left hand) o - a ring of positive energy (right hand) Scrolls c - a scroll of amnesia f - a scroll of fear h - a scroll of enchant weapon k - a scroll of fog m - a scroll of magic mapping Potions e - 2 potions of agility g - a potion of curing i - a potion of brilliance j - a potion of ambrosia Message History Items here: $ % ))) a +0 dagger; a +0 hand axe; a +0 rapier; 13 gold pieces; an orc corpse * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. A hound comes into view. Huge Dmg: -5%(-2hp) hp: 11%(4hp) * * * LOW HITPOINT WARNING * * * You feel sick. The hound moves out of view. * * * LOW HITPOINT WARNING * * * You feel sick. Huge Dmg: -5%(-2hp) hp: 6%(2hp) Unknown command. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW BUTT WARNING * * * You feel sick. Huge Dmg: -3%(-1hp) hp: 3%(1hp) You die... ..#.............##......... ..#.....##....(............ .# ....(.......##........## .. ......#.....##..%...>.# ......#.....##........# .....................# ..........##...>....# #......#............ #...@)...#......... #........#).#########. #.............. #....[............ #.................# #...............#.. ......!#.........### ........[..##..... There were no monsters in sight! Vanquished Creatures A wind drake (shapeshifter) (D:4) An ogre (D:3) A boggart (shapeshifter) (D:4) 2 scorpions (D:4) 3 orc priests 2 orc wizards 3 worker ants 5 adders An ooze (D:2) A dart slug (D:1) 8 orcs 5 quokkas 2 giant cockroaches (D:1) 2 goblins (D:1) 6 hobgoblins 3 jackals (D:2) 4 kobolds 5 bats A frilled lizard (D:3) 10 rats A spectral orc (D:3) 67 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) An orc priest (D:3) 6 orcs (D:3) A bat (D:3) 2 goblins (D:3) 3 hobgoblins (D:3) 4 jackals (D:3) 18 creatures vanquished. Grand Total: 85 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | agentgt the Vine Stalker Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 85 | D:1 | Reached skill level 3 in Blades 202 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 680 | D:1 | XOM: harmless Ice miscast 1040 | D:2 | Huge Dmg: 4 dmg 1043 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/4 1124 | D:2 | Reached skill level 4 in Blades 1201 | D:2 | Found a faded altar of an unknown god. 1241 | D:2 | Fell from the grace of Xom 1241 | D:2 | Became a worshipper of Jiyva Joawinn the Shapeless 1241 | D:2 | Reached * piety under Jiyva 1351 | D:2 | XOM: give mutations 1351 | D:2 | Gained mutation: Your flesh is heat resistant. (rF+) [Xom's grace] 1351 | D:2 | Gained mutation: You are somewhat resistant to further mutation. [Xom's grace] 1351 | D:2 | Gained mutation: You are resistant to hostile enchantments. (MR+) [Xom's grace] 1592 | D:2 | Found a shimmering altar of Xom. 1677 | D:2 | Reached ** piety under Jiyva 1719 | D:2 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 1719 | D:2 | Reached XP level 4. HP: 23/23 MP: 5/5 1923 | D:3 | Found a basalt altar of Yredelemnul. 1929 | D:3 | Huge Dmg: 13 dmg 1949 | D:3 | Reached skill level 5 in Blades 1951 | D:3 | Huge Dmg: 7 dmg 1951 | D:3 | Reached XP level 5. HP: 8/27 MP: 3/6 2034 | D:3 | Noticed an ogre 2035 | D:3 | Reached *** piety under Jiyva 2038 | D:3 | Huge Dmg: 13 dmg 2040 | D:3 | Gained mutation: You are somewhat resistant to both further mutation and mutation removal. [Jiyva's grace] 2042 | D:3 | Huge Dmg: 4 dmg 2042 | D:3 | Killed an ogre 2042 | D:3 | Reached skill level 6 in Blades 2042 | D:3 | Reached XP level 6. HP: 13/32 MP: 7/7 2234 | D:3 | Reached **** piety under Jiyva 2234 | D:3 | XOM: silly message 2319 | D:3 | Gained mutation: Your spells are a little harder to cast, but a little more powerful. [Jiyva's grace] 2369 | D:3 | Found a deep blue altar of Sif Muna. 2530 | D:3 | XOM: medium Pois miscast 2566 | D:4 | Reached skill level 7 in Blades 2566 | D:4 | Reached XP level 7. HP: 25/35 MP: 5/8 2580 | D:4 | Huge Dmg: 6 dmg 2615 | D:4 | Noticed a shapeshifter 2615 | D:4 | a water moccasin changed into a shapeshifter 2615 | D:4 | Noticed a salamander 2615 | D:4 | a shapeshifter changed into a salamander 2621 | D:4 | Noticed a wind drake 2621 | D:4 | a salamander changed into a wind drake 2632 | D:4 | Huge Dmg: 5 dmg 2636 | D:4 | Huge Dmg: 4 dmg 2645 | D:4 | Killed a wind drake 2645 | D:4 | Reached skill level 8 in Blades 2702 | D:4 | Huge Dmg: 13 dmg 2702 | D:4 | Noticed a warg 2702 | D:4 | a crocodile changed into a warg 2703 | D:4 | a warg changed into a tengu 2708 | D:4 | Huge Dmg: 5 dmg 2792 | D:4 | Huge Dmg: 7 dmg 2795 | D:4 | Huge Dmg: 5 dmg 2797 | D:4 | HP: 7/35 [poisoned by an orc priest] 2799 | D:4 | Huge Dmg: 2 dmg 2799 | D:4 | Gained mutation: You have razor-sharp teeth. [Vine Stalker growth] 2799 | D:4 | Reached XP level 8. HP: 7/39 MP: 7/9 2802 | D:4 | HP: 4/39 [poisoned by an orc priest] 2803 | D:4 | Huge Dmg: 2 dmg 2805 | D:4 | Huge Dmg: 2 dmg 2805 | D:4 | HP: 1/39 [poisoned by an orc priest] 2807 | D:4 | Huge Dmg: 1 dmg 2807 | D:4 | Succumbed to an orc priest's poison Vault maps used: D:1: lemuel_arrival_cross, serial_corexii_hall, corexii_hall_statues_u, corexii_hall_statues_t, corexii_hall_statues_s D:2: old_standard_altar, chequers_ecumenical_altar_grove D:3: yredelemnul_forgotten_temple_becter, kennysheep_doodads, lemuel_tele_altar D:4: kennysheep_mini_moat, minitemple, minmay_misc_feat_room, minmay_stone_trees_small Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Rapier | 80 | 85 | 92 || 257 Bite | 20 | 25 | 36 || 81 Stab: Petrifying | | 1 | || 1 Petrified | | | 2 || 2 Paralysed | | | 1 || 1 Armor: Leather armour | 42 | 24 | 29 || 95 Dodge: Dodged | 47 | 37 | 39 || 123 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.6 | 14.8 | 196.5 Dungeon | 100.0 | 100.0 | 0.6 | 0.6 | 14.8 | 196.5 +-------+-------+-------+-------+-------+----------------------