Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 0 agentgt the Ducker (level 1, -4/19 HPs) Began as a Deep Dwarf Gladiator on June 29, 2017. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:00:17 (16 turns). agentgt the Ducker (Deep Dwarf Gladiator) Turns: 16, Time: 00:00:18 Health: -4/19 AC: 4 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 8 God: Gold: 200 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: confused, non-regenerating A: damage resistance, heal wounds, sense surroundings 1, no regeneration a: Heal Wounds You were in the Dungeon. You were not hungry. You visited 1 branch You collected 200 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can heal yourself by infusing magical energy. You passively map a small area around you. You do not regenerate. Skills: + Level 1.7 Fighting * Level 3.2 Axes - Level 1.7 Throwing + Level 0.0 Armour - Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - 3 throwing nets Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands m - a wand of acid (5/15) n - a wand of iceblast (5/15) Scrolls k - 4 scrolls of blinking o - 3 scrolls of fog Potions e - a potion of curing g - 4 potions of heal wounds h - 4 potions of haste i - 2 potions of magic j - a potion of berserk rage {!q} l - a potion of resistance Comestibles f - a bread ration Message History Found Owujih's Identification Station and Yclaulid's Bee Butt. Found an ancient bone altar of Kikubaaqudgha. Found Mewuoq's Advanced Armour and Miudwoli's Jewellery. Sigmund the Dreaded comes into view. He is wielding a scythe. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A puff of flame appears from out of thin air! The puff of flame hits you! Found a deep blue altar of Sif Muna. Huge Dmg: -21%(-4hp) hp: 79%(15hp) Something hits you! Ouch! That really hurt! Huge Dmg: -52%(-10hp) hp: 27%(5hp) You hear some strange, mumbled words. Butt are confused. There is an entrance to Miudwoli's Jewellery here. You bump into the stone wall. Something hits you! You die... , _ , _ * _.. .._ ###....,,... #}...... ... ######.8.....,... ##\__.......#* ... ###@........8.# .8. ##.............###... #}..........###...# * #}..........# #.<.# #}..........###...# ##.............###... ###\........8.# .8. ##\___......# *... ######.8......... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Deep Dwarf Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 1 | D | Found a sacrificial altar of Ru. 1 | D | Found a radiant altar of Vehumet. 3 | D | Found a shimmering altar of Xom. 3 | D | Found a viscous altar of Jiyva. 4 | D | Found a snail-covered altar of Cheibriados. 4 | D | Found a hide-covered altar of Uskayaw. 5 | D | Found a corrupted altar of Lugonu. 5 | D | Found a burning altar of Makhleb. 5 | D | Round 1. 6 | D | Found Owujih's Identification Station. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found Yclaulid's Bee Food. 7 | D | Found Mewuoq's Advanced Armour. 7 | D | Found Miudwoli's Jewellery. 9 | D | Noticed Sigmund 11 | D | Found a deep blue altar of Sif Muna. 12 | D | Huge Dmg: 4 dmg 14 | D | Huge Dmg: 10 dmg 16 | D | Slain by Sigmund Vault maps used: D: arena_sprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 18.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 18.0 +-------+-------+-------+-------+-------+----------------------