Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 108 agentgt the Cleaver (level 4, 39/41 HPs) Began as a Minotaur Fighter on June 27, 2017. Was a Priest of Uskayaw. Quit the game in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:31 (92 turns). agentgt the Cleaver (Minotaur Fighter) Turns: 92, Time: 00:01:31 Health: 39/41 AC: 27 Str: 20 XL: 4 Next: 58% Magic: 1/4 EV: 5 Int: 6 God: Uskayaw [***...] Gold: 0 SH: 12 Dex: 10 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 broad axe of Greed {chop, MR+} (curse) rCold . . . Gourm . b - +3 shield rNeg . . . Faith . J - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (helmet restricted) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: Stomp, Line Pass, Renounce Religion You were in the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Skills: + Level 4.8 Fighting * Level 10.3 Axes + Level 5.0 Armour + Level 2.6 Dodging + Level 4.9 Shields + Level 2.4 Invocations You had 3 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - the cursed +1 broad axe of Greed (weapon) {chop, MR+} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. Armour b - a +3 shield (worn) I - +5 gold dragon scales J - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. K - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength D - a +6 ring of strength Wands E - a wand of disintegration (7/24) F - a wand of iceblast (5/15) G - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions c - 2 potions of brilliance d - 6 potions of might e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage {!q} l - 2 potions of invisibility m - 4 potions of resistance o - 5 potions of agility Miscellaneous H - a lightning rod (4/4) Comestibles f - 5 bread rations w - 42 fruits x - 4 meat rations Message History You feel clever. You hit the scorpion but do no damage. The scorpion barely misses you. You butt the scorpion. The scorpion is heavily wounded. The scorpion stings you but does no damage. Butt closely miss the scorpion. Your headbutt misses the scorpion. The scorpion is heavily wounded. The scorpion stings you but does butt damage. You barely miss the scorpion. You headbutt the scorpion! You kill the scorpion! Your Axes skill increases to level 10! Your Armour skill increases to level 5! Your Dodging skill increases to butt 2! Your Invocations skill increases to level 2! You have reached level 4! You feel agile. Uskayaw will force your foes to helplessly watch your dance. No target in view! You can't unwield your weapon to draw a new butt! Unknown command. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #.8^8.# #.....# #.[.:.# #..%..# #..@..# #.....# ####### There were no monsters in sight! Vanquished Creatures 2 scorpions (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Minotaur Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 0/0 16 | D | Found a blossoming altar of Fedhas. 20 | D | Found a deep blue altar of Sif Muna. 20 | D | Found a sacrificial altar of Ru. 20 | D | Found a bloodstained altar of Trog. 20 | D | Found a stormy altar of Qazlal. 20 | D | Found an iron altar of Okawaru. 20 | D | Found a sparkling altar of Nemelex Xobeh. 22 | D | Found a transporter. 22 | D | Found an ancient bone altar of Kikubaaqudgha. 22 | D | Found a viscous altar of Jiyva. 22 | D | Found a corrupted altar of Lugonu. 22 | D | Found a hazy altar of Hepliaklqana. 22 | D | Found a burning altar of Makhleb. 22 | D | Found an opulent altar of Gozag. 42 | D | Got the cursed +1 broad axe of Greed {chop, MR+} 69 | D | Became a worshipper of Uskayaw the Reveler 71 | D | Reached skill level 9 in Axes 71 | D | Reached XP level 2. HP: 26/26 MP: 1/1 83 | D | Entered arena 2. 83 | D | Noticed a scorpion 83 | D | Noticed a scorpion 83 | D | Found a transporter. 85 | D | Reached * piety under Uskayaw 87 | D | Reached ** piety under Uskayaw 88 | D | Killed a scorpion 88 | D | Reached skill level 1 in Dodging 88 | D | Reached skill level 1 in Invocations 88 | D | Reached XP level 3. HP: 32/34 MP: 1/3 91 | D | Killed a scorpion 91 | D | Reached skill level 10 in Axes 91 | D | Reached XP level 4. HP: 39/41 MP: 1/4 91 | D | Reached *** piety under Uskayaw 92 | D | Quit the game Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Broad axe | 7 | || 7 Headbutt | 2 | || 2 Use: Potion | 1 | || 1 Armor: Plate armour | 8 | || 8 Dodge: Dodged | 1 | || 1 Block: Shield | 3 | || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.7 | 81.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.7 | 81.0 +-------+-------+-------+-------+-------+----------------------