Dungeon Sprint DCSS version 0.21-a0-84-g85d6d27 (webtiles) character file. 0 agentgt the Skirmisher (level 1, -9/18 HPs) Began as a Barachi Chaos Knight on June 26, 2017. Mangled by a death yak (24 damage) ... while paralysed by a floating eye ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:04 (20 turns). agentgt the Skirmisher (Barachi Chaos Knight) Turns: 20, Time: 00:00:05 Health: -9/18 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 2 Int: 12 God: Xom [..*...] Gold: 0 SH: 0 Dex: 11 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: paralysed, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop, Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Skills: + Level 3.6 Fighting + Level 3.2 Axes + Level 2.4 Armour + Level 1.1 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand Weapons a - a +0 hand axe of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a bread ration Message History The death yak bellows! There is a large open door here. You hit the death yak. Butt burn the death butt. The death yak is lightly wounded. You butt the floating eye. The floating eye is poisoned. The death yak gores you. The floating eye's stare focuses on you. The death yak closely misses you. Huge Dmg: -22%(-4hp) hp: 78%(14hp) You hit the death yak. You feel better. The death yak is lightly wounded. You hit the floating eye but do no damage. The floating eye looks as sick as possible! The death yak closely misses you. The floating eye gazes piercingly through you! You suddenly lose the ability to move! The death yak gores you!! Ouch! That really hurt! You die... Xom snickers! +................+ #......#..#......# #................# ####'#####''###### #.......##''##### #.......##......# #.......##......# #...<...###....## #.......# ##@'## #.......# #YGM.# #.......##......# ##########......+ #......# ##....## ##++## You could see a death yak, a guardian mummy and a floating eye. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Barachi Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Noticed a floating eye 16 | D | Noticed a death yak 16 | D | Noticed a guardian mummy 19 | D | Huge Dmg: 4 dmg 19 | D | Paralysed by a floating eye for 3 turns 20 | D | Mangled by a death yak Vault maps used: D: pitsprint Action || total -------------------------++------- Melee: Hand axe || 2 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 9.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 11.1 | 9.0 +-------+-------+-------+-------+-------+----------------------