Dungeon Sprint DCSS version 0.21-a0-81-gc5150db (webtiles) character file. 7 agentgt the Cudgeler (level 2, -5/17 HPs) Began as a Gargoyle Gladiator on June 24, 2017. Was an Initiate of the Shining One. Slain by an air elemental (7 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:11 (113 turns). agentgt the Cudgeler (Gargoyle Gladiator) Turns: 113, Time: 00:01:11 Health: -5/17 AC: 28 Str: 17 XL: 2 Next: 0% Magic: 2/2 EV: 5 Int: 8 God: the Shining One [......] Gold: 0 SH: 0 Dex: 11 Spells: 1/1 levels left rFire + + . SeeInvis . a - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Gourm . (shield currently unavailable) rNeg + . . Faith . M - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois ∞ Spirit . c - +0 helmet rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: very slightly contaminated, glowing, invisible (but backlit and visible) A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: Renounce Religion You were in the Dungeon. You worshipped the Shining One. The Shining One was noncommittal. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 2.1 Fighting * Level 2.6(5.0) Axes - Level 7.3(7.6) Maces & Flails - Level 1.7 Throwing + Level 0.0 Armour - Level 2.4 Dodging You had one spell level left. You didn't know any spells. Inventory: Hand Weapons a - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. J - a +5 battleaxe K - a +5 executioner's axe L - a +0 war axe Missiles d - 3 throwing nets Armour b - a +0 leather armour c - a +0 helmet (worn) M - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. N - a +5 crystal plate armour O - +5 gold dragon scales Jewellery y - a +6 ring of dexterity B - a +6 ring of dexterity C - a +6 ring of intelligence D - a +6 ring of intelligence E - a +6 ring of strength F - a +6 ring of strength Wands G - a wand of disintegration (7/24) H - a wand of iceblast (5/15) I - a wand of acid (5/15) Scrolls k - 4 scrolls of blinking r - 4 scrolls of amnesia s - 3 scrolls of recharging t - 7 scrolls of fog u - a scroll of holy word v - 5 scrolls of identify w - 5 scrolls of remove curse x - 2 scrolls of fear Potions e - 10 potions of curing g - 10 potions of heal wounds h - 6 potions of haste i - 7 potions of magic j - 3 potions of berserk rage {!q} l - 2 potions of brilliance m - a potion of invisibility n - 4 potions of resistance p - 5 potions of agility q - 5 potions of might Comestibles f - 5 bread rations z - 42 fruits A - 4 meat rations Message History Unknown command. You sock the air elemental! You burn the air elemental. The air elemental is filled with an inner flame. The air elemental butts heavily damaged. The air elemental butts you but does no damage. The air elemental barely misses you. The air elemental hits you but does no damage. The insubstantial wisp blinks! The air butt hits you but does no damage. You closely miss the air elemental. The air elemental is heavily damaged. The air elemental hits you! The air elemental hits you but does no damage. x2 Huge Dmg: -47%(-8butt) hp: 53%(9hp) Your Maxwell's butt armour prevents you from hitting the air elemental. The butt elemental is butt-ly damaged. The air elemental hits you! * * * LOW HITPOINT WARNING * * * The air elemental barely misses you. The air elemental hits you! You die... ####### #.8^8.# #.....# #.[.}.# #..v..# #..E..# #..@..# ####### You could see an air elemental (inner flame) and an insubstantial wisp. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Gargoyle Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 1/1 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 79 | D | Reached skill level 7 in Maces & Flails 79 | D | Reached XP level 2. HP: 17/17 MP: 2/2 97 | D | Became a worshipper of the Shining One 110 | D | Entered arena 2. 110 | D | Noticed an insubstantial wisp 110 | D | Noticed an air elemental 110 | D | Found a transporter. 113 | D | Huge Dmg: 8 dmg 113 | D | HP: 2/17 [air elemental (7)] 113 | D | Slain by an air elemental Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Great mace || 3 Use: Potion || 2 Armor: Plate armour || 5 Dodge: Dodged || 2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 82.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.3 | 82.0 +-------+-------+-------+-------+-------+----------------------