Dungeon Sprint DCSS version 0.21-a0-81-gc5150db (webtiles) character file. 18 agentgt the Ducker (level 2, -4/18 HPs) Began as a Deep Elf Air Elementalist on June 24, 2017. Was an Initiate of Vehumet. Slain by a yak (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:16 (221 turns). agentgt the Ducker (Deep Elf Air Elementalist) Turns: 221, Time: 00:01:17 Health: -4/18 AC: 26 Str: 17 XL: 2 Next: 48% Magic: 8/8 EV: 7 Int: 19 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire + + . SeeInvis . K - +7 great mace "Firestarter" {inner flame, rF++} rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . J - +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} rPois . Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR +.... NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.06/turn C - +6 ring of strength MPRegen 0.11/turn D - +6 ring of strength @: no status effects A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Skills: + Level 2.6 Fighting * Level 3.3 Maces & Flails + Level 2.7 Armour + Level 5.0 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.0 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 98% 1 None Inventory: Hand Weapons H - a +5 lajatang I - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). K - the +7 great mace "Firestarter" (weapon) {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Armour a - a +0 robe J - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. Jewellery y - a +6 ring of dexterity z - a +6 ring of dexterity A - a +6 ring of intelligence B - a +6 ring of intelligence C - a +6 ring of strength (left hand) D - a +6 ring of strength (right hand) L - an uncursed ring of protection from fire Wands E - a wand of disintegration (7/24) F - a wand of iceblast (5/15) G - a wand of acid (5/15) Scrolls i - 4 scrolls of blinking p - 4 scrolls of amnesia q - 3 scrolls of recharging r - 7 scrolls of fog s - a scroll of holy word t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Potions d - 10 potions of curing e - 10 potions of heal wounds f - 6 potions of haste g - 7 potions of magic h - 3 potions of berserk rage {!q} j - 2 potions of brilliance k - 2 potions of invisibility l - 4 potions of resistance n - 5 potions of agility o - 5 potions of might Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - 5 bread rations m - 2 chunks of flesh w - 42 fruits x - 4 meat rations Message History Okay, then. Okay, then. Welcome to arena 2. You butt the transporter and appear at another place. An iguana and 2 butts come into view. The yak bellows! The iguana hisses angrily. The yak bellows! Found butt items. Unknown command. Okay, then. Your Maxwell's patent armour prevents you from butt the yak. The butt snorts and paws the ground. The yak gores you but does no damage. The iguana bites you but does butt damage. The yak barely misses you. You thump the yak! You burn the yak. The yak is filled with an inner flame. The yak is moderately wounded. The yak gores you but does no damage. The iguana bites you! The yak gores you. The yak closely misses you. The yak gores you! Ouch! That really hurt! You die... ############# #.8^8.#.8^8.# #.|)|.#.....# #.....#.=...# #.....#.....# #.YYl.#.....# #..@..#.....# #.....####### ####### You could see 2 yaks and an iguana. Vanquished Creatures An adder (D) A ball python (D) 2 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Deep Elf Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 1 | D | Banished a spatial maelstrom 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 90 | D | Reached skill level 3 in Maces & Flails 90 | D | Reached skill level 4 in Dodging 90 | D | Reached XP level 2. HP: 18/18 MP: 8/8 100 | D | Became a worshipper of Vehumet 113 | D | Entered arena 2. 113 | D | Found a transporter. 117 | D | Huge Dmg: 6 dmg 120 | D | Reached skill level 5 in Dodging 218 | D | Entered arena 3. 218 | D | Noticed a yak 218 | D | Noticed a yak 218 | D | Found a transporter. 221 | D | Slain by a yak Vault maps used: D: sprint_v Action || total -------------------------++------- Melee: Great mace || 10 Use: Potion || 1 Armor: Plate armour || 21 Dodge: Dodged || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.9 | 6.5 | 108.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.9 | 6.5 | 108.0 +-------+-------+-------+-------+-------+----------------------