Dungeon Sprint DCSS version 0.20-a0-454-g2b43fbb (webtiles) character file. 75 agentgt the Cleaver (level 4, 0/58 HPs) Began as a Minotaur Abyssal Knight on Jan 9, 2017. Was a Priest of Lugonu. Succumbed to a scorpion's poison ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:19 (56 turns). agentgt the Cleaver (Minotaur Abyssal Knight) Turns: 56, Time: 00:00:20 Health: 0/58 AC: 3 Str: 21 XL: 4 Next: 11% Magic: 4/4 EV: 11 Int: 9 God: Lugonu [***...] Gold: 13 SH: 0 Dex: 11 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . b - +0 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: berserking (expiring), lethally poisoned (0 -> -2), very quick A: retaliatory headbutt, horns 2 a: Bend Space, Banish, Renounce Religion You were in the Dungeon. You worshipped Lugonu. Lugonu was most pleased with you. You were not hungry. You visited 1 branch You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Skills: - Level 3.6 Fighting + Level 9.9 Axes - Level 2.4 Armour - Level 1.1 Dodging - Level 1.7 Invocations You had 3 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Scrolls i - a scroll of blinking j - a scroll of identify {unknown} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a bread ration Message History Lugonu butts your kill. Your Axes skill gained 4 levels and is now at level 9! You butt reached level 2! You have reached level 3! Your experience butts to an increase in your attributes! Your base attributes butt Str 16, Int 9, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You slash the human! * * * LOW HITPOINT WARNING * * * You feel sick. The human closely misses you. You barely miss the human. The butt is almost dead. You slash the human! You kill the human! Lugonu accepts butt's kill. Butt can now banish your foes. Butt have reached level 4! You feel agile. You are too berserk! You butt here a scorpion corpse. You feel a strong urge to attack something. Butt die... #...#......## #..##.......# ..# ###.##.##...# ..# ##.##.###..# #..# ##.####.##..# ...+ #.###..##..####...# ##.....##..###....# ###..##...##.....# ##..##....#.%@...# #..###..##.#.....# #..# #.. ####....# #### ### ###### There were no monsters in sight! Vanquished Creatures A scorpion (D) A human (D) An ooze (D) 3 rats (D) 6 creatures vanquished. Vanquished Creatures (others) 2 plants (D) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Minotaur Abyssal Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 8 | D | Reached skill level 3 in Axes 11 | D | Reached ** piety under Lugonu 11 | D | Reached skill level 4 in Axes 29 | D | Reached skill level 5 in Axes 45 | D | Noticed a scorpion 48 | D | Huge Dmg: 10 dmg 51 | D | Huge Dmg: 6 dmg 51 | D | HP: 3/28 [human (7)] 51 | D | HP: 1/28 [scorpion (2)] 52 | D | Huge Dmg: 9 dmg 52 | D | Killed a scorpion 52 | D | Reached skill level 9 in Axes 52 | D | Reached XP level 2. HP: 1/26 MP: 2/2 52 | D | Reached XP level 3. HP: 2/31 MP: 3/3 54 | D | Reached *** piety under Lugonu 54 | D | Reached XP level 4. HP: 1/39 MP: 4/4 56 | D | Succumbed to a scorpion's poison Vault maps used: D: dungeon_sprint_mu Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Hand axe | 14 | || 14 Headbutt | 1 | || 1 Use: Potion | 1 | || 1 Armor: Leather armour | 2 | || 2 Dodge: Dodged | 5 | || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.0 | 46.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.0 | 46.0 +-------+-------+-------+-------+-------+----------------------