Dungeon Sprint DCSS version 0.20-a0-443-g0464b71 (webtiles) character file. 105 agentgt the Martial Artist (level 4, -8/23 HPs) Began as a Vine Stalker Monk on Jan 7, 2017. Mangled by a water elemental (16 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:51 (353 turns). agentgt the Martial Artist (Vine Stalker Monk) Turns: 353, Time: 00:00:51 Health: -8/23 AC: 6 Str: 13 XL: 4 Next: 81% Magic: 0/5 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 18 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . j - +0 scale mail rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: engulfed (cannot breathe), hasted, very quick A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: - Level 2.6 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Inventory: Armour a - a +0 robe j - a +0 scale mail (worn) Scrolls h - a scroll of blinking i - a scroll of fog {unknown} Potions c - a potion of curing d - a potion of heal wounds f - 2 potions of magic Comestibles b - a bread ration g - 4 chunks of flesh Message History The human is almost dead. The human hits butt but does no butt. You hit the human. You kill the human! No target in view! You see here a human corpse. You butcher the human corpse. g - 4 chunks of flesh You start waiting. You open the door. A water elemental comes into view. You hit the water elemental butt do no damage. The water elemental hits you! The water elemental engulfs you in water! Huge Dmg: -47%(-11hp) butt: 53%(12butt) Butt feel yourself speed up. Your lungs strain for air! The water elemental hits you!! Ouch! That really hurt! You die... ### ### <.# ..7 7.# ..# #....777 7.# #'####......7 77.# .....#....~.777..# #+#+# .....#...~~..77..#...... .....#..~~~~.777@E.}.... ####'#..~~~~~~...#...### .....#.~~~~~~....# }.# .[...#.~~~~~.....# .# .....#.~~~.......# # '#####...........# .................# ################## You could see a water elemental. Vanquished Creatures A scorpion (D) Jessica (D) A human (D) 2 oozes (D) A rat (D) 6 creatures vanquished. Vanquished Creatures (others) 2 draconian scorchers (D) 6 hellions (D) A yaktaur (D) 9 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Vine Stalker Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 6 | D | Reached skill level 4 in Unarmed Combat 8 | D | Huge Dmg: 4 dmg 10 | D | Reached skill level 5 in Unarmed Combat 10 | D | Reached XP level 2. HP: 10/16 MP: 3/3 37 | D | Killed a yaktaur 88 | D | Killed a hellion 88 | D | Killed a hellion 89 | D | Killed a hellion 90 | D | Killed a hellion 101 | D | Killed a hellion 101 | D | Killed a hellion 120 | D | Noticed Jessica 124 | D | Killed Jessica 124 | D | Reached skill level 7 in Unarmed Combat 124 | D | Reached XP level 3. HP: 19/19 MP: 4/4 134 | D | Killed a white draconian scorcher 151 | D | Noticed a scorpion 153 | D | Killed a white draconian scorcher 164 | D | Huge Dmg: 7 dmg 170 | D | Killed a scorpion 170 | D | Reached skill level 9 in Unarmed Combat 170 | D | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 170 | D | Reached XP level 4. HP: 19/23 MP: 5/5 176 | D | Huge Dmg: 6 dmg 350 | D | Noticed a water elemental 353 | D | Huge Dmg: 11 dmg 353 | D | Mangled by a water elemental Vault maps used: D: dungeon_sprint_mu Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | 13 || 30 Bite | 7 | 2 || 9 Punch | 1 | || 1 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 2 | || 2 Armor: Robe | 2 | || 2 Scale mail | 1 | 5 || 6 Dodge: Dodged | 5 | 3 || 8 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.4 | 4.1 | 97.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.4 | 4.1 | 97.0 +-------+-------+-------+-------+-------+----------------------