Dungeon Sprint DCSS version 0.20-a0-443-g0464b71 (webtiles) character file. 110 agentgt the Martial Artist (level 4, -1/34 HPs) Began as a Vampire Monk on Jan 6, 2017. Killed from afar by Sigmund (9 damage) ... with a magic dart ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:30 (110 turns). agentgt the Martial Artist (Vampire Monk) Turns: 110, Time: 00:00:31 Health: -1/34 AC: 2 Str: 10 XL: 4 Next: 61% Magic: 4/4 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) (no ring) (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: Bat Form You were in the Dungeon. You were not thirsty. You visited 1 branch Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Skills: - Level 2.6 Fighting - Level 3.2 Dodging + Level 8.9 Stealth * Level 8.9 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of blood c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Message History Sigmund is heavily wounded. Sigmund drinks a potion. Sigmund seems to grow stronger. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund hits you with a vampiric scythe! * * * LOW HITPOINT WARNING * * * Huge Dmg: -21%(-7hp) hp: 24%(8hp) You hit Sigmund. Sigmund is heavily wounded. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund barely misses you. You punch Sigmund! Sigmund is almost dead. Okay, then. You closely miss Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The butt dart hits you! You die... ############# #<.#..').#..+ #..'[.#..@@.# #..#####+#### #..# #..# #..# #}}# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Vampire Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 6 in Unarmed Combat 13 | D | Reached XP level 2. HP: 23/23 MP: 2/2 14 | D | Noticed an ogre 17 | D | Killed an ogre 17 | D | Reached XP level 3. HP: 28/28 MP: 3/3 17 | D | Reached XP level 4. HP: 34/34 MP: 4/4 22 | D | Huge Dmg: 12 dmg 94 | D | Noticed Sigmund 100 | D | Huge Dmg: 13 dmg 105 | D | Huge Dmg: 6 dmg 107 | D | Huge Dmg: 7 dmg 110 | D | Killed from afar by Sigmund Vault maps used: D: dungeon_sprint_1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 15 || 25 Bite | 2 | || 2 Use: Potion | 1 | || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 4 | 3 || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.3 | 0.0 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.3 | 0.0 | 48.0 +-------+-------+-------+-------+-------+----------------------