Dungeon Sprint DCSS version 0.20-a0-435-gf4ea4dd (webtiles) character file. 110 agentgt the Grappler (level 4, -8/23 HPs) Began as a Vine Stalker Fighter on Jan 5, 2017. Mangled by Sigmund ... wielding a +8 scythe of flaming (10 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:19 (107 turns). agentgt the Grappler (Vine Stalker Fighter) Turns: 107, Time: 00:00:20 Health: -8/23 AC: 6 Str: 18 XL: 4 Next: 91% Magic: 0/5 EV: 7 Int: 8 God: Gold: 0 SH: 9 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 scale mail rNeg . . . Faith . b - +0 shield rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Skills: - Level 2.6 Fighting - Level 2.4 Armour - Level 2.6 Shields + Level 9.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Scrolls j - a scroll of blinking Potions c - a potion of might e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage {!q} Comestibles d - a bread ration k - 5 chunks of flesh Message History Sigmund hits you with a scythe of flaming. Sigmund burns you. Huge Dmg: -13%(-3hp) hp: 48%(11hp) You closely miss Sigmund. Your bite misses Sigmund. Your shield prevents you from hitting Sigmund. Butt hits you but does no damage. You hit Sigmund. Your bite misses Sigmund. Sigmund is lightly wounded. Sigmund hits you with a scythe of flaming! * * * LOW HITPOINT WARNING * * * Sigmund burns you. * * * LOW BUTT WARNING * * * Huge Dmg: -43%(-10hp) hp: 5%(1hp) You closely miss Sigmund. You bite Sigmund. Sigmund's magic leaks into the air. You drain his magic. You feel invigorated. Sigmund is moderately wounded. You hit Sigmund but do no damage. Your bite misses Sigmund. Sigmund is moderately wounded. Sigmund hits you with a scythe of flaming! You die... ############# #<.#..').#.@+ #..'[.#..'@.# #..#####+#### #..# #..# #..# #}}# #### You could see Sigmund. Vanquished Creatures An ogre (D) Ijyb (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Vine Stalker Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 10 | D | Noticed Ijyb 15 | D | Huge Dmg: 3 dmg 21 | D | Killed Ijyb 21 | D | Reached skill level 6 in Unarmed Combat 21 | D | Reached XP level 2. HP: 12/16 MP: 3/3 21 | D | Reached XP level 3. HP: 14/19 MP: 4/4 89 | D | Noticed an ogre 95 | D | Killed an ogre 95 | D | Reached skill level 9 in Unarmed Combat 95 | D | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 95 | D | Reached XP level 4. HP: 23/23 MP: 5/5 100 | D | Noticed Sigmund 102 | D | Huge Dmg: 9 dmg 103 | D | Huge Dmg: 3 dmg 105 | D | HP: 3/23 [Sigmund/scythe of flaming (9)] 105 | D | HP: 1/23 [Sigmund/scythe of flaming (2)] 106 | D | Huge Dmg: 10 dmg 107 | D | Mangled by Sigmund Vault maps used: D: dungeon_sprint_1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 15 | 5 || 20 Bite | 7 | 1 || 8 Armor: Scale mail | 6 | 1 || 7 Dodge: Dodged | 5 | || 5 Block: Shield | 5 | || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 4.2 | 0.0 | 48.0 Dungeon | 100.0 | 100.0 | 0.0 | 4.2 | 0.0 | 48.0 +-------+-------+-------+-------+-------+----------------------