Dungeon Sprint DCSS version 0.20-a0-435-gf4ea4dd (webtiles) character file. 0 agentgt the Skirmisher (level 1, -1/14 HPs) Began as a Gargoyle Monk on Jan 5, 2017. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:13 (22 turns). agentgt the Skirmisher (Gargoyle Monk) Turns: 22, Time: 00:00:13 Health: -1/14 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: - Level 3.2 Fighting - Level 2.4 Dodging + Level 2.1 Stealth * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage {!q} Comestibles b - a bread ration Message History Huge Dmg: -14%(-2hp) hp: 8%(1hp) You hit Ijyb but do no damage. Ijyb is almost dead. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. Ijyb misses you. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You barely miss Ijyb. Ijyb is almost dead. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb butts almost dead. Ijyb hits you with a dagger. You die... ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #}}# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Gargoyle Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 9 | D | Huge Dmg: 3 dmg 12 | D | Huge Dmg: 2 dmg 13 | D | Huge Dmg: 2 dmg 16 | D | HP: 1/14 [Ijyb/dagger (2)] 17 | D | Huge Dmg: 2 dmg 22 | D | Slain by Ijyb Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 19 Punch || 1 Armor: Robe || 3 Dodge: Dodged || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 24.0 +-------+-------+-------+-------+-------+----------------------