Dungeon Sprint DCSS version 0.19.0-2-gae57169 (webtiles) character file. 205 agentgt the Slicer (level 6, -3/70 HPs) Began as a Human Chaos Knight on Nov 4, 2016. Slain by an orc ... wielding a +0 trident (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:24 (55 turns). agentgt the Slicer (Human Chaos Knight) Turns: 55, Time: 00:00:25 Health: -3/70 AC: 5 Str: 18 XL: 6 Next: 10% Magic: 6/6 EV: 11 Int: 12 God: Xom [..*...] Gold: 0 SH: 0 Dex: 14 Spells: 0 memorised, 5 levels left rFire . . . SeeInvis . a - +0 short sword (chaos) rCold . . . Gourm . b - +2 leather armour rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) (no ring) (no ring) @: mighty, berserking (expiring), very quick A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch Skills: - Level 3.0 Fighting + Level 11.7 Short Blades - Level 2.0 Armour - Level 1.0 Dodging You had 5 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +0 short sword of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls i - a scroll of blinking Potions e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Comestibles c - a bread ration Message History You puncture the centaur! The centaur is severely wounded. The centaur misses you. You hit the centaur but do no damage. The centaur is severely wounded. The orc hits you from afar with a trident. * * * LOW HITPOINT WARNING * * * Xom is mildly amused. Huge Dmg: -3%(-2hp) hp: 2%(1hp) Unknown command. You puncture the centaur! You kill the centaur! Your Short Blades skill increases to level 11! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes butt Str 13, Int 12, Butt 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. The orc hits you with a trident. You die... ################## #<...(()...)@o...+ ################## You could see an orc. Vanquished Creatures An ogre (D) A centaur (D) A crimson imp (D) An adder (D) A bat (D) 2 kobolds (D) 2 rats (D) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | agentgt the Human Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 16 | D | Reached skill level 4 in Short Blades 23 | D | Noticed an ogre 23 | D | Noticed a centaur 23 | D | Noticed a crimson imp 26 | D | Huge Dmg: 5 dmg 28 | D | Huge Dmg: 3 dmg 29 | D | HP: 2/18 [adder (2)] 30 | D | Huge Dmg: 5 dmg 31 | D | Huge Dmg: 1 dmg 33 | D | XOM: potion effect (might) 34 | D | Huge Dmg: 1 dmg 39 | D | XOM: potion effect (berserk rage) 41 | D | XOM: potion effect (curing) 42 | D | Reached skill level 5 in Short Blades 42 | D | Reached XP level 2. HP: 24/24 MP: 2/2 46 | D | Killed a crimson imp 46 | D | Reached skill level 7 in Short Blades 46 | D | Reached XP level 3. HP: 29/29 MP: 3/3 46 | D | Reached XP level 4. HP: 35/35 MP: 4/4 46 | D | XOM: potion effect (might) 48 | D | HP: 2/52 [ogre/giant spiked club (33)] 49 | D | Huge Dmg: 33 dmg 49 | D | Killed an ogre 49 | D | Reached skill level 10 in Short Blades 49 | D | Reached XP level 5. HP: 3/41 MP: 5/5 53 | D | HP: 1/61 [orc/trident (2)] 54 | D | Huge Dmg: 2 dmg 54 | D | Killed a centaur 54 | D | Reached skill level 11 in Short Blades 54 | D | Reached XP level 6. HP: 2/47 MP: 6/6 55 | D | Slain by an orc Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 35 | 7 || 42 Use: Potion | 1 | || 1 Armor: Leather armour | 7 | || 7 Dodge: Dodged | 20 | 4 || 24 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 59.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 59.0 +-------+-------+-------+-------+-------+----------------------