Dungeon Sprint DCSS version 0.17-a0-1863-g715b4b0 (webtiles) character file. 123 agentgt the Spear-Bearer (level 4, -3/35 HPs) Began as a Mummy Chaos Knight on Sept 20, 2015. Slain by a water moccasin (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:30 (203 turns). agentgt the Spear-Bearer (Mummy Chaos Knight) Turns: 203, Time: 00:01:30 Health: -3/35 AC: 5 Str: 15 XL: 4 Next: 80% Magic: 4/4 EV: 16 Int: 16 God: Xom [....*.] Gold: 0 SH: 0 Dex: 17 Spells: 0 memorised, 3 levels left rFire x . . SeeInvis . a - +0 spear (chaos) rCold + . . Clarity . b - +2 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: brilliant, agile, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You were not hungry. You visited 1 branch Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 3.0 Fighting + Level 10.1 Polearms - Level 1.5 Armour - Level 0.7 Dodging You had 3 spell levels left. You didn't know any spells. Inventory: Hand weapons a - a +0 spear of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls c - a scroll of blinking Message History The water moccasin is almost dead. The water moccasin bites you. * * * BUTT HITPOINT WARNING * * * Huge Dmg: -9%(-3hp) hp: 20%(7hp) You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses butt. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin closely misses you. The water moccasin butts you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -8%(-3hp) hp: 12%(4hp) There's nothing to close nearby. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) Okay, then. You miss the water moccasin. The butt moccasin is almost dead. The water moccasin bites you! You die... ################## .....c.....'..)S@# ################## {{{{{{{{{ {o{ You could see a water moccasin. Vanquished Creatures A centaur (D) 2 worms (D) 2 giant geckos (D) 2 giant newts (D) A rat (D) 8 creatures vanquished. Vanquished Creatures (others) A spatial maelstrom (D) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | agentgt the Mummy Chaos Knight began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 6 | D | Banished a spatial maelstrom 15 | D | Reached skill level 3 in Polearms 18 | D | XOM: silly message 123 | D | Noticed a centaur 123 | D | Noticed a water moccasin 123 | D | Noticed a worker ant 131 | D | Huge Dmg: 4 dmg 134 | D | XOM: divination: detect creatures 137 | D | Huge Dmg: 3 dmg 139 | D | HP: 2/18 [worker ant (5)] 140 | D | Huge Dmg: 5 dmg 142 | D | XOM: divination: detect items 149 | D | XOM: potion effect (brilliance) 149 | D | HP: 1/18 [worker ant (2)] 150 | D | Huge Dmg: 2 dmg 150 | D | XOM: potion effect (heal wounds) 153 | D | XOM: potion effect (agility) 154 | D | a worker ant changed into a worm 157 | D | Reached skill level 4 in Polearms 165 | D | Reached XP level 2. HP: 24/24 MP: 2/2 172 | D | XOM: potion effect (experience) 172 | D | Reached skill level 8 in Polearms 172 | D | Reached XP level 3. HP: 21/29 MP: 3/3 187 | D | Killed a centaur 187 | D | Reached skill level 10 in Polearms 187 | D | Reached XP level 4. HP: 21/35 MP: 4/4 199 | D | Huge Dmg: 6 dmg 200 | D | HP: 7/35 [water moccasin (3)] 201 | D | Huge Dmg: 3 dmg 203 | D | Huge Dmg: 3 dmg 203 | D | Slain by a water moccasin Vault maps used: D: linesprint Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Spear | 76 | 16 || 92 Stab: Paralysed | 7 | 1 || 8 Petrifying | 1 | || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.8 | 1.8 | 112.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.8 | 1.8 | 112.0 +-------+-------+-------+-------+-------+----------------------