Dungeon Crawl Stone Soup version 0.17-a0-1301-ga863c44 (webtiles) character file. 30 agentgt the Chopper (level 3, 0/29 HPs) Began as a Mummy Chaos Knight on June 8, 2015. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:02:38 (581 turns). agentgt the Chopper (Mummy Chaos Knight) Turns: 581, Time: 00:02:38 Health: 0/29 AC: 6 Str: 15 XL: 3 Next: 5% Magic: 3/3 EV: 11 Int: 11 God: Xom [..*...] Gold: 92 SH: 0 Dex: 12 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 hand axe (chaos) rCold + . . Clarity . b - +2 leather armour rNeg + + + SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . c - +0 pair of gloves rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) h - ring of protection from fire @: not resistant to hostile enchantments, very unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Skills: - Level 3.0 Fighting + Level 3.4 Axes - Level 1.5 Armour - Level 0.7 Dodging You had 2 spell levels left. You didn't know any spells. Inventory: Hand weapons a - a +0 hand axe of chaos (weapon) g - a +0 quarterstaff Armour b - a +2 leather armour (worn) c - a +0 pair of gloves (worn) Jewellery h - a ring of protection from fire (left hand) i - an uncursed ring of poison resistance {unknown} Scrolls d - 2 scrolls of random uselessness {unknown} e - a scroll of blinking {unknown} f - a scroll of identify {unknown} Message History Things that are here: a flail; a leather armour You now have 92 gold pieces (gained 13). i - a ruby ring Found a puce potion. An orc butt and an orc wizard butt into view. The orc priest shouts! An orc wizard comes into view. It is wielding a dagger. You see here a puce potion. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An orc priest comes into view. It is butt a mace. You start resting. The orc butt mumbles some strange prayers to Beogh against you. Something smites you! Ouch! That really hurt! You die... Xom titters! #... #.. #o. #o. ##########o# #.o.o.{..#.# #@######.#.# ### #.# #.#!# #.. #.######.#.# #.# #..........# #.# ########.#######.# .............##.# #######..###.##.# ##.# #....# #.######.# You could see an orc priest and an orc wizard. Vanquished Creatures An adder (D:2) A worm (D:2) An orc (D:3) A bat (D:2) A giant cockroach (D:2) 2 goblins (D:1) 5 hobgoblins A giant newt (D:2) 4 rats 17 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt the Mummy Chaos Knight began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 88 | D:1 | XOM: potion effect (haste) 288 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 323 | D:2 | Huge Dmg: 5 dmg 329 | D:2 | Reached skill level 3 in Axes 350 | D:2 | XOM: divination: detect items 384 | D:2 | Found a stormy altar of Qazlal. 481 | D:2 | Huge Dmg: 10 dmg 482 | D:2 | Reached XP level 3. HP: 15/29 MP: 3/3 511 | D:3 | Huge Dmg: 5 dmg 512 | D:3 | Huge Dmg: 4 dmg 581 | D:3 | Killed from afar by an orc priest Vault maps used: D:1: minmay_arrival_loop D:2: nicolae_qazlal_eye_of_the_storm Action || total -------------------------++------- Melee: Hand axe || 66 Stab: Petrifying || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.4 | 17.0 | 84.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.4 | 17.0 | 84.3 +-------+-------+-------+-------+-------+----------------------