Dungeon Crawl Stone Soup version 0.17-a0-769-g0b87ae3 (webtiles) character file. 23 agentgt the Sneak (level 3, 0/19 HPs) Began as a Tengu Enchanter on Apr 23, 2015. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:22 (953 turns). agentgt the Sneak (Tengu Enchanter) Turns: 953, Time: 00:02:22 Health: 0/19 AC: 3 Str: 8 XL: 3 Next: 0% Magic: 6/7 EV: 12 Int: 16 God: Gold: 85 SH: 0 Dex: 14 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Clarity . b - +1 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -10), very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Skills: + Level 2.1 Short Blades - Level 2.1 Dodging + Level 3.2 Stealth - Level 2.0 Spellcasting + Level 2.5 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex #...... 10% 1 #...... Inventory: Hand weapons a - a +1 dagger (weapon) h - a cursed -1 dagger Armour b - a +1 robe (worn) Scrolls e - a scroll of identify {unknown} i - a scroll of random uselessness {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration f - a beef jerky g - 4 chunks of flesh Message History Unknown command. Found 13 gold butts. Things that are here: 15 butt pieces; an adder corpse You now have 74 gold pieces (gained 15). * * * LOW HITPOINT WARNING * * * You butt sick. Huge Dmg: -6%(-1hp) hp: 16%(3hp) You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. You see here 22 stones. Huge Dmg: -5%(-1hp) hp: 11%(2hp) You see here 11 gold pieces. You now have 85 gold pieces (gained 11). * * * LOW HITPOINT WARNING * * * You feel sick. Huge Dmg: -5%(-1hp) hp: 6%(1hp) You see here 22 stones. You die... ###........# ####..........# ....#..........# #.##............# #...###......(...# ..$..##?.........##+#### ......#...###........... ..._.....%.# #........... ......#@..# #........... ....##(..# #........... .. #....# #<..)....... #..#### #........... ...## #........... #### #........... #........... #.......... #......... There were no monsters in sight! Vanquished Creatures An adder (D:2) A bat (D:1) A giant cockroach (D:1) 3 hobgoblins 3 kobolds (D:1) A giant newt (D:1) 3 goblins (D:1) 3 rats 16 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Tengu Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 36 | D:1 | Huge Dmg: 3 dmg 199 | D:1 | Huge Dmg: 4 dmg 200 | D:1 | HP: 1/10 [goblin/club (3)] 201 | D:1 | Huge Dmg: 3 dmg 242 | D:1 | Reached XP level 2. HP: 3/15 MP: 3/6 531 | D:1 | Huge Dmg: 4 dmg 763 | D:2 | Huge Dmg: 4 dmg 940 | D:2 | Found a radiant altar of Vehumet. 942 | D:2 | Huge Dmg: 7 dmg 945 | D:2 | Reached XP level 3. HP: 5/19 MP: 5/7 947 | D:2 | HP: 3/19 [poisoned by an adder] 948 | D:2 | Huge Dmg: 1 dmg 950 | D:2 | Huge Dmg: 1 dmg 951 | D:2 | HP: 1/19 [poisoned by an adder] 952 | D:2 | Huge Dmg: 1 dmg 953 | D:2 | Succumbed to an adder's poison Vault maps used: D:1: lemuel_arrival_rhombus D:2: lemuel_round_altar, nicolae_overflow_crystal_walls Action || total -------------------------++------- Melee: Dagger || 45 Cast: Corona || 10 Use: Potion || 1 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.2 | 6.6 | 143.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.2 | 6.6 | 143.0 +-------+-------+-------+-------+-------+----------------------