Dungeon Crawl Stone Soup version 0.17-a0-530-gbe3d13a (webtiles) character file. 4 agentgt the Insei (level 1, 18/20 HPs) Began as a Hill Orc Monk on Apr 13, 2015. Quit the game on level 2 of the Dungeon. The game lasted 00:00:30 (112 turns). agentgt the Insei (Hill Orc Monk) Turns: 112, Time: 00:00:30 Health: 18/20 AC: 2 Str: 13 XL: 1 Next: 60% Magic: 1/1 EV: 12 Int: 10 God: Gold: 12 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Rnd*Tele + (no boots) MR ..... (no amulet) Stlth ++........ e - -3 ring of dexterity (curse) f - ring of teleportation (curse) @: not resistant to hostile enchantments, unstealthy A: no striking features a: Evoke Teleportation You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Skills: + Level 3.7 Fighting + Level 0.9 Armour - Level 2.4 Dodging - Level 1.5 Stealth - Level 4.3 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Inventory: Armour a - a +0 robe (worn) Jewellery e - a cursed -3 ring of dexterity (right hand) f - a cursed ring of teleportation (left hand) Potions d - a potion of brilliance {unknown} Comestibles b - a bread ration c - 2 chunks of flesh Message History You kill the hobgoblin! No butt in view! No target in view! You see here a hobgoblin corpse. You butcher the hobgoblin corpse. c - 2 chunks of flesh (gained 1) Found a stone staircase leading down. Found a stone staircase leading down. f - a twisted marble ring Put on butt piece of jewellery? (? for menu, Esc to quit) You feel slightly jumpy. Oops, that ring feels deathly cold. f - a cursed ring of teleportation (left hand) Put on which piece of jewellery? (? for menu, Esc to quit) You feel clumsy. Butts, that ring feels deathly cold. e - a cursed -3 ring of dexterity (right hand) 3 jackals come into view. The jackal barks! Found 13 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "butts".) #.# #.....# #<# #.###.###.# #.# #.# #.....# ##.###.###.# #.##### ........##.###.# ##..^^^..^~~##.# ..~###...~##.#.# ## #^.¤¤~#.#¤########## #....^#¤...@........ (~...^^¤¤.#.#.#####.. ....¤(...¤.#.#.# ~~¤~¤.~..~##.#.# #¤..~^#^^##>#.# .^###. #.#.# .. #.#h# #.#h# #.#h You could see 3 jackals. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:2) A bat (D:1) A rat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Hill Orc Monk, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 77 | D:2 | Found a stormy altar of Qazlal. 112 | D:2 | Quit the game Vault maps used: D:1: lightli_iron_boxes D:2: grunt_qazlal_sundering, uniq_natasha Action || total -------------------------++------- Melee: Unarmed || 18 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 18.3 | 35.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 18.3 | 35.5 +-------+-------+-------+-------+-------+----------------------