Dungeon Crawl Stone Soup version 0.16-a0-4020-g6ff35b5 (webtiles) character file. 3 agentgt the Skirmisher (level 1, 8/18 HPs) Began as a Formicid Berserker on Feb 17, 2015. Was a Follower of Trog. Quit the game on level 2 of the Dungeon. The game lasted 00:00:41 (126 turns). agentgt the Skirmisher (Formicid Berserker) Turns: 126, Time: 00:00:41 Health: 8/18 AC: 2 Str: 21 XL: 1 Next: 55% Magic: 1/1 EV: 12 Int: 6 God: Trog [*.....] Gold: 6 SH: 0 Dex: 10 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis + a - +0 hand axe rCold . . . Clarity . b - +0 animal skin rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet unavailable) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (8 -> -11), not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Burn Spellbooks, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 6 gold pieces. Innate Abilities, Weirdness & Mutations You are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: - Level 3.2 Fighting + Level 3.2 Axes - Level 2.1 Armour - Level 1.7 Dodging You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +0 hand axe (weapon) Armour b - a +0 animal skin (worn) Jewellery f - a +2 ring of dexterity {unknown} Scrolls d - a scroll of enchant armour {unknown} e - a scroll of identify {unknown} Comestibles c - a bread ration Message History No target in view! An adder comes into view. The adder misses you. You miss the adder. The adder bites you. You are poisoned. The adder poisons you! The adder misses you. Damage: -5%(-1hp) hp: 95%(17hp) You completely miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! Damage: -17%(-3hp) hp: 78%(14hp) Butt miss the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder bites you. Huge Dmg: -33%(-6hp) hp: 45%(8hp) Butt command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##### #... .#########.#### .......S@.....# ##########.##.#{ #.........##.#.#.# .................. #.#.....#.####.#.## ................... #.#.###.#..#####.## #.#.# #.#..# #.#.# #.#..# You could see an adder. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:2) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Formicid Berserker, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Noticed a formicid 2 | D:1 | Noticed a gargoyle 4 | D:1 | Noticed a vampire 6 | D:1 | Noticed a naga 6 | D:1 | Noticed a felid 8 | D:1 | Noticed a centaur 8 | D:1 | Noticed a spriggan 10 | D:1 | Noticed an ogre 10 | D:1 | Noticed an octopode 12 | D:1 | Noticed a demigod 14 | D:1 | Noticed a tengu 14 | D:1 | Noticed a demonspawn 16 | D:1 | Noticed an elf 18 | D:1 | Noticed a human 18 | D:1 | Noticed a merfolk 20 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a vine stalker 24 | D:1 | Noticed a draconian 24 | D:1 | Noticed a troll 26 | D:1 | Noticed a minotaur 26 | D:1 | Noticed a dwarf 126 | D:2 | Huge Dmg: 6 dmg 126 | D:2 | Quit the game Vault maps used: D:1: kb_arrival_jail D:2: zin_purify, first_bread Action || total -------------------------++------- Melee: Hand axe || 11 Abil: Dig || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 6.4 | 54.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 6.4 | 54.5 +-------+-------+-------+-------+-------+----------------------