Dungeon Crawl Stone Soup version 0.16-a0-4004-g8d6611c (webtiles) character file. 4 agentgt the Chucker (level 1, -1/19 HPs) Began as a Deep Dwarf Hunter on Feb 14, 2015. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (102 turns). agentgt the Chucker (Deep Dwarf Hunter) Turns: 102, Time: 00:01:10 Health: -1/19 AC: 3 Str: 15 XL: 1 Next: 58% Magic: 1/1 EV: 12 Int: 11 God: Gold: 13 SH: 0 Dex: 13 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Clarity . d - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: non-regenerating, not resistant to hostile enchantments, very unstealthy A: damage resistance, recharge devices, sense surroundings 1, slow healing 3 a: Device Recharging You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to damage. You can recharge devices by infusing magical energy. You passively map a small area around you. You do not heal naturally. Skills: - Level 1.7 Fighting * Level 0.0 Maces & Flails - Level 3.6 Throwing + Level 0.7 Armour + Level 2.5 Dodging - Level 1.2 Stealth You couldn't memorise any spells. You didn't know any spells. Inventory: Hand weapons a - a +0 club (weapon) h - a +0 short sword Missiles b - 6 javelins (quivered) c - 2 throwing nets Armour d - a +0 leather armour (worn) Magical devices e - a wand of heal wounds (5) Comestibles f - a bread ration g - 3 fruits {!e} Message History You climb downwards. There is a stone staircase leading up here. Unknown command. You now have 13 gold pieces (gained 12). A quokka comes into butt. You closely miss the quokka. The quokka bites you. You closely miss the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka misses you. Butt Dmg: -16%(-3hp) hp: 11%(2hp) You hit the quokka. The quokka is severely wounded. The quokka closely misses you. Butt closely miss the quokka. The quokka butts severely wounded. The quokka barely misses you. The quokka misses you. You closely miss the quokka. The quokka is severely wounded. The quokka bites you. Butt die... , * * , ### * #.. * * #.# * * #r# ,# #@#####.# * #.##....# #.##.## * #.#.#.## , #..###.#####.# * #.## ##......# * ##. ##.#####.# * , . #<## * ,*##.## You could see a quokka. Vanquished Creatures A giant cockroach (D:1) A hobgoblin (D:1) A kobold (D:1) A goblin (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Deep Dwarf Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 1/1 76 | D:1 | Huge Dmg: 4 dmg 99 | D:2 | HP: 2/19 [quokka (3)] 100 | D:2 | Huge Dmg: 3 dmg 102 | D:2 | Slain by a quokka Vault maps used: D:1: minmay_arrival_nine_rooms Action || total -------------------------++------- Melee: Short sword || 33 Club || 5 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 39.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.8 | 39.5 +-------+-------+-------+-------+-------+----------------------