Dungeon Crawl Stone Soup version 0.16-a0-3807-g3748f16 (webtiles) character file. 14 agentgt the Chucker (level 2, 0/19 HPs) Began as a Gargoyle Hunter on Jan 26, 2015. Slain by a giant gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (438 turns). agentgt the Chucker (Gargoyle Hunter) Turns: 438, Time: 00:01:57 Health: 0/19 AC: 5 Str: 15 XL: 2 Next: 41% Magic: 2/2 EV: 11 Int: 11 God: Gold: 44 SH: 0 Dex: 10 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Clarity . d - +0 leather armour rNeg + . . SustAb . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. You are immune to poison. Your stone body is very resilient (AC +2). You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Skills: + Level 3.0 Fighting * Level 0.3(0.4) Axes - Level 0.4(0.5) Maces & Flails - Level 4.0 Throwing - Level 1.5 Dodging - Level 1.1 Stealth You had one spell level left. You didn't know any spells. Inventory: Hand weapons a - a +0 hand axe (weapon) i - a +0 club l - a +0 short sword Missiles b - a javelin (quivered) c - 2 throwing nets n - 6 tomahawks Armour d - a +0 leather armour (worn) Scrolls e - a scroll of fear {unknown} j - 2 scrolls of identify {unknown} k - a scroll of remove curse {unknown} Potions m - a potion of curing {unknown} Comestibles f - a bread ration g - a meat ration Message History The giant gecko closely misses you. You hit the giant gecko but do no damage. The giant gecko is almost dead. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The giant gecko bites you but does no damage. Huge Dmg: -6%(-1hp) hp: 16%(3hp) Throwing (i - inventory. (,) - cycle): b - 3 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (almost dead, clinging) You throw a javelin. The javelin barely misses the giant gecko. The giant gecko closely misses you. Throwing (i - inventory. (,) - cycle): b - 2 javelins (quivered) Press: ? - help, Shift-Dir - straight line, f/p - giant gecko Aim: a giant gecko (almost dead, clinging) You throw a javelin. The javelin barely misses the giant gecko. The giant gecko bites you. You die... .# #....## ##.......... '#### #.#..# ...........# ....# #.#..# ...).......# ....# #.#..# .....#......# ....# #.#..# #...<..## ##### #....# #.......# ####.# .....##..## ###.########### #### #(..(l@)....... #....#####.>... #....######### #.......(..... #............. #........g..... #......g....... #.............. #............. You could see a giant gecko. Vanquished Creatures A ball python (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds A bat (D:2) A giant gecko (D:2) 2 giant newts 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Gargoyle Hunter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 176 | D:1 | Huge Dmg: 2 dmg 180 | D:1 | Reached XP level 2. HP: 5/18 MP: 2/2 430 | D:1 | Huge Dmg: 3 dmg 433 | D:1 | Huge Dmg: 5 dmg 433 | D:1 | Reached skill level 3 in Fighting 436 | D:1 | HP: 3/19 [giant gecko (1)] 437 | D:1 | Huge Dmg: 1 dmg 438 | D:1 | Slain by a giant gecko Vault maps used: D:1: dpeg_arrival_arbitrary_a, bh_walls_and_bars Action || total -------------------------++------- Melee: Short sword || 33 Hand axe || 23 Throw: Javelin || 9 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 0.0 | 12.0 | 92.0 Dungeon | 100.0 | 100.0 | 0.5 | 0.0 | 12.0 | 92.0 +-------+-------+-------+-------+-------+----------------------