Dungeon Crawl Stone Soup version 0.16-a0-3655-g786489f (webtiles) character file. 4 agentgt the Vexing (level 1, -3/8 HPs) Began as a Felid Enchanter on Jan 16, 2015. Slain by a goblin ... wielding a +0 dagger (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (208 turns). agentgt the Vexing (Felid Enchanter) Turns: 208, Time: 00:00:47 Health: -3/8 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 3/4 EV: 18 Int: 16 God: Gold: 13 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Skills: * Level 0.4 Fighting + Level 2.9 Dodging + Level 4.1 Stealth * Level 1.1 Unarmed Combat - Level 2.0 Spellcasting - Level 4.4 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 4% 1 #...... Inventory: Scrolls a - a scroll of identify {unknown} Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - 2 meat rations Message History The hobgoblin is almost dead. The hobgoblin stops glowing. The hobgoblin hits you with a club. Huge Dmg: -28%(-2hp) hp: 58%(4hp) You barely miss the hobgoblin. Your bite misses the hobgoblin. The hobgoblin is almost dead. The hobgoblin completely misses you. You scratch the hobgoblin. You kill the hobgoblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (chance 70%) The goblin is outlined in light. The goblin hits you with a dagger. Huge Dmg: -12%(-1hp) hp: 38%(3hp) You scratch the goblin but do no damage. The goblin closely misses you. You barely miss the goblin. The goblin hits you with a dagger. Ouch! That really hurt! You die... ...g....#................. .....g.................... ........#................. .......#................. .......#................. ......##................. ..... #.####.........### .... #g# #.........# ... #@# ########### #.# #.# .(# ### You could see a goblin. Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Felid Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 56 | D:1 | Huge Dmg: 2 dmg 204 | D:1 | Huge Dmg: 2 dmg 207 | D:1 | Huge Dmg: 1 dmg 208 | D:1 | Slain by a goblin Vault maps used: D:1: elethiomel_arrival_shortcut, serial_glass, glass_columns_c, glass_columns_b Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Corona || 2 Eat: Chunk || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.9 | 14.3 | 77.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.9 | 14.3 | 77.0 +-------+-------+-------+-------+-------+----------------------