Dungeon Crawl Stone Soup version 0.16-a0-3518-gebcadde (webtiles) character file. 4 agentgt the Caller (level 1, -1/7 HPs) Began as a Felid Summoner on Jan 6, 2015. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (244 turns). agentgt the Caller (Felid Summoner) Turns: 244, Time: 00:01:26 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 58% Magic: 1/4 EV: 18 Int: 16 God: Gold: 12 SH: 0 Dex: 16 Spells: 1 memorised, 3 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Skills: + Level 0.0 Fighting + Level 2.8 Dodging * Level 2.9 Stealth + Level 0.8 Unarmed Combat - Level 2.0 Spellcasting - Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Summon Small Mammal Summ ##.. 4% 1 #...... Inventory: Scrolls d - a scroll of enchant armour {unknown} e - a scroll of fog {unknown} Potions a - a potion of curing {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a meat ration Message History You miss the adder. Your bite misses the adder. The adder is severely wounded. Your bat disappears in a puff of smoke! The adder closely misses you. The adder misses you. You closely miss the adder. The adder is heavily wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder completely misses you. You closely miss the adder. The adder is heavily wounded. The adder completely misses you. The adder misses you. You miss the adder. The adder is heavily wounded. The adder barely misses you. You scratch the adder but do no damage. The adder is heavily wounded. The adder bites you. You die... #.#.#...# #......# #.###.....#### .............# .##.#.....##.# #.....>.....# #..##.###.#.# # #.....#####.##.# #.....@S.......# #..########.#### #.# .#. ## ## You could see an adder. Vanquished Creatures A bat (D:1) 2 giant newts (D:1) A goblin (D:1) 2 rats (D:1) 6 creatures vanquished. Vanquished Creatures (others) A bat (D:2) 2 quokkas (D:2) A rat (D:2) 4 creatures vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Felid Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 225 | D:2 | Huge Dmg: 4 dmg 237 | D:2 | Huge Dmg: 1 dmg 244 | D:2 | Slain by an adder Vault maps used: D:1: dpeg_arrival_stone_temple_mockup, serial_bayou_pond_d D:2: lemuel_doored_altar, first_bread, fedhas_altar_1, uniq_sigmund Action || total -------------------------++------- Melee: Unarmed || 26 Cast: Summon Small Mamm || 5 Stab: Sleeping || 1 Eat: Chunk || 3 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 12.8 | 66.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 12.8 | 66.5 +-------+-------+-------+-------+-------+----------------------