Dungeon Crawl Stone Soup version 0.16-a0-3203-g7a0b6e9 (webtiles) character file. 10 agentgt the Vexing (level 2, 0/11 HPs) Began as a Felid Enchanter on Dec 19, 2014. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (172 turns). agentgt the Vexing (Felid Enchanter) Turns: 172, Time: 00:00:51 Health: 0/11 AC: 1 Str: 4 XL: 2 Next: 10% Magic: 1/5 EV: 18 Int: 16 God: Gold: 2 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAb . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very slightly contaminated, quick, not resistant to hostile enchantments, fairly stealthy A: paw claws, no armour, no weapons or thrown items, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur (AC +1). You have a slow metabolism. Skills: + Level 0.0 Fighting + Level 2.9 Dodging + Level 4.3 Stealth + Level 1.4 Unarmed Combat - Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Inventory: Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Confuse Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 f - Enslavement Hexes 4 Comestibles d - 2 meat rations Message History Nothing appears to happen. The hobgoblin closely misses you. You scratch the hobgoblin. You kill the hobgoblin! Casting: Corona Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The jackal is outlined in light. The jackal completely misses you. The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * Huge Dmg: -27%(-3hp) hp: 10%(1hp) You barely miss the jackal. The jackal closely misses you. The jackal barely misses you. You scratch the jackal. The jackal begins to bleed from its wounds! The jackal is heavily wounded. The jackal bites you. You die... ########## #..@h....# ######..###.#.### #........#...)..### ########.####............# #........# #..##.g#.#.#.# #.#####..# #.>##..#...(.# #.#####..# #........#.### #.##.....# #####.##.#.# #.##.##)####### #...h..# You could see a jackal (bleeding). Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A bat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Felid Enchanter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 61 | D:1 | Huge Dmg: 2 dmg 157 | D:1 | Huge Dmg: 3 dmg 166 | D:1 | Reached XP level 2. HP: 4/11 MP: 2/5 170 | D:1 | HP: 1/11 [jackal (3)] 171 | D:1 | Huge Dmg: 3 dmg 172 | D:1 | Slain by a jackal Vault maps used: D:1: sevenhm_arrival_forest_fort_large_2 Action || total -------------------------++------- Melee: Unarmed || 30 Cast: Corona || 3 Stab: Sleeping || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 9.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 9.0 | 100.0 +-------+-------+-------+-------+-------+----------------------