Dungeon Crawl Stone Soup version 0.16-a0-141-g00d6247 (webtiles) character file. 0 agentgt the Charmwright (level 1, 8/16 HPs) Began as a Formicid Skald on Aug 14, 2014. Quit the game on Level 1 of the Dungeon. The game lasted 00:00:17 (11 turns). agentgt the Charmwright (Formicid Skald) Turns: 11, Time: 00:00:17 HP 8/16 AC 3 Str 16 XL: 1 Next: 0% MP 3/3 EV 10 Int 11 God: Gold 0 SH 0 Dex 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis + a - +0 mace rCold . . . Clarity . b - +0 leather armour rNeg . . . rCorr . (no shield) rPois . rRot . (helmet unavailable) rElec . Spirit . (no cloak) SustAb . Warding . (no gloves) rMut . Stasis + (no boots) Gourm . (no amulet) MR ..... (no ring) (no ring) @: lethally poisoned, not resistant to hostile enchantments, very unstealthy A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations Your are under a permanent stasis effect. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head (SInv). Skills: - Level 2.1 Fighting + Level 2.0 Maces & Flails - Level 1.1 Armour - Level 0.8 Dodging - Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Infusion Chrm #..... 10% 1 ##..... Inventory: Hand weapons a - a +0 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a bread ration Scrolls e - a scroll of identify {unknown} Books c - a book of Battle Spells Type Level *Infusion Charms 1 Shroud of Golubria Charms/Translocation 2 Song of Slaying Charms 2 Spectral Weapon Hexes/Charms 3 Regeneration Charms/Necromancy 3 Message History The bat hits you but does no damage. You hit the bat. The bat is heavily wounded. The bat closely misses you. The kobold closely misses you. You closely miss the kobold. The bat closely misses you. The kobold closely misses you. You barely miss the kobold. The bat barely misses you. The kobold hits you with a runed short sword. You are poisoned. You closely miss the bat. The bat is moderately wounded. You feel sick. The bat hits you but does no damage. The kobold hits you with a short sword of venom. You are more poisoned. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You aren't carrying any potions. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .. #..# .....### ....... .....# # # #.b.##.##.# +...K....... #..@##.# #......##... #............ #..#...###.. .#######..#.#.# ........<.#...# ..........##... #..##.#### .### .. #. .# You could see a bat and a kobold. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | agentgt, the Formicid Skald, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 11 | D:1 | Quit the game Vault maps used: D:1: minmay_arrival_stone_box Action || total -------------------------++------- Melee: Mace || 4